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Using polymorph for a huge boost in AC
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<blockquote data-quote="Uller" data-source="post: 320344" data-attributes="member: 413"><p>First off...I didn't mean to imply that I thought it was "broken". It just strikes me as odd that when my player's 15th level PC casts ONE spell she suddenly can only be hit on a nat 20 most of the monsters in the adventure. </p><p></p><p>Does that make the spell broken? Well...she also nearly died twice in the last session. Once she struck a half-fiend cloud giant who was protected by Unholy Aura twice and lost 10 points of strength, then he nailed her with Contagion for another 4 points (and nearly blinded her to boot). Then he proceeded to grapple her and took her down to 5 hit points befor the other PCs "rescued" her.</p><p></p><p>Later she took a direct hit by chain lightning followed by the better part of a meteor swarm knocking her down to 1 hit point. So it is not like my NPCs aren't getting around her high AC. And I've got an NPC in this game with a 40 AC and SR 29 without having to cast a single spell! I don't know what the hell they'll do with that...Even the Arcane Archer will miss 50% of the time with his best attack!</p><p></p><p>So broken it ain't. I guess what really strikes me as odd is that natural armor and armor bonuses stack. It would be like wearing +5 leather armor under +5 full plate and claiming that give you a +20 armor bonus to AC...I'm not advocating a house rule here either because that would throw too much other stuff out of whack, I think.</p></blockquote><p></p>
[QUOTE="Uller, post: 320344, member: 413"] First off...I didn't mean to imply that I thought it was "broken". It just strikes me as odd that when my player's 15th level PC casts ONE spell she suddenly can only be hit on a nat 20 most of the monsters in the adventure. Does that make the spell broken? Well...she also nearly died twice in the last session. Once she struck a half-fiend cloud giant who was protected by Unholy Aura twice and lost 10 points of strength, then he nailed her with Contagion for another 4 points (and nearly blinded her to boot). Then he proceeded to grapple her and took her down to 5 hit points befor the other PCs "rescued" her. Later she took a direct hit by chain lightning followed by the better part of a meteor swarm knocking her down to 1 hit point. So it is not like my NPCs aren't getting around her high AC. And I've got an NPC in this game with a 40 AC and SR 29 without having to cast a single spell! I don't know what the hell they'll do with that...Even the Arcane Archer will miss 50% of the time with his best attack! So broken it ain't. I guess what really strikes me as odd is that natural armor and armor bonuses stack. It would be like wearing +5 leather armor under +5 full plate and claiming that give you a +20 armor bonus to AC...I'm not advocating a house rule here either because that would throw too much other stuff out of whack, I think. [/QUOTE]
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Using polymorph for a huge boost in AC
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