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General Tabletop Discussion
*Dungeons & Dragons
Using proficiency instead of dex for ac
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<blockquote data-quote="CubicsRube" data-source="post: 7249616" data-attributes="member: 6848185"><p>In the theme of radical ideas, what do you all think about removing the dex bonus to ac and instead providing proficiency? This would be capped at 2 for medium armor and 0 at heavy in the same method as dex. </p><p></p><p>What effedcts would you this having? I can see that wizards and other classes would have high base ac's at higher levels, but i dont find that a problem.</p><p></p><p>In fact it has the unexpected benefit of making medium armor viable until 5th level, or until 9th with medium armor master.</p><p></p><p>It also takes away some from dex being a god stat and makes it easier to consider dumping for other stats. It is still important for initiative and dex saving throws, but a character can dump dex and still not be a pin cushion. </p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="CubicsRube, post: 7249616, member: 6848185"] In the theme of radical ideas, what do you all think about removing the dex bonus to ac and instead providing proficiency? This would be capped at 2 for medium armor and 0 at heavy in the same method as dex. What effedcts would you this having? I can see that wizards and other classes would have high base ac's at higher levels, but i dont find that a problem. In fact it has the unexpected benefit of making medium armor viable until 5th level, or until 9th with medium armor master. It also takes away some from dex being a god stat and makes it easier to consider dumping for other stats. It is still important for initiative and dex saving throws, but a character can dump dex and still not be a pin cushion. Thoughts? [/QUOTE]
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Community
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Using proficiency instead of dex for ac
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