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General Tabletop Discussion
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Using races differently from stereotypes
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<blockquote data-quote="Ibram" data-source="post: 3328116" data-attributes="member: 17640"><p>Elves are control freaks, they see themselves as the natural rulers of all existance. Magic is their means to an end (which once nearly destroyed the world).</p><p></p><p>Hobgoblins are 'Mongol raiders' who were taught horsemanship by an elf who needed calvary... they share a common ancestory with goblins (the Hobgoblins were nobility, goblins were the worker class) and do not get along well with their former servants. They hate Orcs because when Orcs arrived they destroyed the Hobgoblins country (Goblins have a deep honor debt to Orcs for the same reason)</p><p></p><p>Goblins come in three flavors: Under-Goblins, xenophobic creatures who spend much of their time underground. Forest-Goblins, tree dwellers who use stone weapons and generaly attack everything they can. Hill-Goblins, 'respectable' if not trustworhty creatures who are generaly able to get along with others.</p><p></p><p>Orcs: Not evil by nature, they are barbians who came from across the sea to forge their own kingdom. Focusing on elemental magic they worship Dragons and Giants.</p><p></p><p>Ogres: Generaly more intelligent then usualy portrayed, they are millitant but ultimately savage. Ogres are also quite long lived, and their spell casters are well versed in the dark arts.</p><p></p><p>Giants: Posessing great magical powers in addition to their physical powers Giants are seen as gods by many (both Dwarves and Orcs). Many can change shape, and often walk among the 'mortal races'. Most giants are neutral with regards to good and evil.</p><p></p><p>Dragons: more a force of nature then a monster, Dragons are gods in their own right. Though they can often appear evil they are not bound by the morals of mortals.</p></blockquote><p></p>
[QUOTE="Ibram, post: 3328116, member: 17640"] Elves are control freaks, they see themselves as the natural rulers of all existance. Magic is their means to an end (which once nearly destroyed the world). Hobgoblins are 'Mongol raiders' who were taught horsemanship by an elf who needed calvary... they share a common ancestory with goblins (the Hobgoblins were nobility, goblins were the worker class) and do not get along well with their former servants. They hate Orcs because when Orcs arrived they destroyed the Hobgoblins country (Goblins have a deep honor debt to Orcs for the same reason) Goblins come in three flavors: Under-Goblins, xenophobic creatures who spend much of their time underground. Forest-Goblins, tree dwellers who use stone weapons and generaly attack everything they can. Hill-Goblins, 'respectable' if not trustworhty creatures who are generaly able to get along with others. Orcs: Not evil by nature, they are barbians who came from across the sea to forge their own kingdom. Focusing on elemental magic they worship Dragons and Giants. Ogres: Generaly more intelligent then usualy portrayed, they are millitant but ultimately savage. Ogres are also quite long lived, and their spell casters are well versed in the dark arts. Giants: Posessing great magical powers in addition to their physical powers Giants are seen as gods by many (both Dwarves and Orcs). Many can change shape, and often walk among the 'mortal races'. Most giants are neutral with regards to good and evil. Dragons: more a force of nature then a monster, Dragons are gods in their own right. Though they can often appear evil they are not bound by the morals of mortals. [/QUOTE]
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