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Using Shadowdark quickstart to run The Waking of Willowby Hall. Any thoughts?
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<blockquote data-quote="Jolly Ruby" data-source="post: 8968136" data-attributes="member: 7040015"><p>My girlfriend wants me to help her introduce her friends to TTRPGs, and I agreed running an one-shot. She tasked me with some very specific requests: </p><ol> <li data-xf-list-type="ol">She wants me to run D&D (any edition) or some adjacent fantasy game (like OSR games and Pathfinder).</li> <li data-xf-list-type="ol">The players expressed they want to have options when creating characters.</li> <li data-xf-list-type="ol">She said it's unlikely any of them will read the rules before "tipping their toes" in RPG, so a rules light system or a system where the game master can be the only person who read the rules is preferable.</li> <li data-xf-list-type="ol">One of the players expressed liking the idea of dangerous combats.</li> </ol><p>With all this information I concluded The Waking of Willowby Hall is probably one of the best options to run to this group, given the short length and evocative premise. (Winter's Daughter would be cool too, bur my girlfriend already played it before).</p><p></p><p>I thought first in running it in OSE Advanced, restricting the races to humans, dwarves, elves and halflings, and the classes to the base four + druid, barbarian, ranger and bard. I tweaked the system a bit for some days to streamline everything, until yesterday I met my new love: Shadowdark.</p><p></p><p>Shadowdark did everything I was trying to do, but better. Simple ancestries with equivalent benefits, classes with clearly defined features, and the fast paced and rules light gameplay of OSR games that drew me to OSE as my first option.</p><p></p><p>So, what should I be aware before I try this? Does my experiment have any blatant flaw I'm failing to see? What advice do you give me?</p></blockquote><p></p>
[QUOTE="Jolly Ruby, post: 8968136, member: 7040015"] My girlfriend wants me to help her introduce her friends to TTRPGs, and I agreed running an one-shot. She tasked me with some very specific requests: [LIST=1] [*]She wants me to run D&D (any edition) or some adjacent fantasy game (like OSR games and Pathfinder). [*]The players expressed they want to have options when creating characters. [*]She said it's unlikely any of them will read the rules before "tipping their toes" in RPG, so a rules light system or a system where the game master can be the only person who read the rules is preferable. [*]One of the players expressed liking the idea of dangerous combats. [/LIST] With all this information I concluded The Waking of Willowby Hall is probably one of the best options to run to this group, given the short length and evocative premise. (Winter's Daughter would be cool too, bur my girlfriend already played it before). I thought first in running it in OSE Advanced, restricting the races to humans, dwarves, elves and halflings, and the classes to the base four + druid, barbarian, ranger and bard. I tweaked the system a bit for some days to streamline everything, until yesterday I met my new love: Shadowdark. Shadowdark did everything I was trying to do, but better. Simple ancestries with equivalent benefits, classes with clearly defined features, and the fast paced and rules light gameplay of OSR games that drew me to OSE as my first option. So, what should I be aware before I try this? Does my experiment have any blatant flaw I'm failing to see? What advice do you give me? [/QUOTE]
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Using Shadowdark quickstart to run The Waking of Willowby Hall. Any thoughts?
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