Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 8471990" data-attributes="member: 2209"><p>In 5e the DM can just determine an NPCs reaction or call for a roll, it is a DM call.</p><p></p><p>5e PH Page 186</p><p></p><p>"RESULTS OF ROLE PLAYING</p><p>The DM uses your character's actions and attitudes to determine how an NPC reacts.</p><p></p><p>***</p><p>ABILITY CHECKS</p><p>In addition to roleplaying, ability checks are key in determining the outcome of an interaction. Your roleplaying efforts can alter an NPC's attitude, but there might still be an element of chance in the situation. For example, <em><strong>your DM can call</strong></em><strong> for a Charisma check at any point during an interaction <em>if he or she wants</em> the dice to play a role in determining an NPC's reactions.</strong> Other checks might be appropriate in certain situations, at your DM's discretion."</p><p></p><p>5e gives a DM discretion on whether to call for an ability check or not.</p><p></p><p>The specific wording of Charisma ability checks suggests they work on any subject and do not distinguish between PCs and NPCs. So PCs using them against PCs or NPCs using them against PCs is not prohibited by the wording, but they do only have enumerated examples of the typical PC targeting NPC use.</p><p></p><p>Page 179: </p><p>"Persuasion. <strong>When you attempt to influence someone </strong>or a group of people with tact, social graces, or good nature, the DM might ask you to make a Charisma (Persuasion) check. Typically, you use persuasion when acting in good faith, to foster friendships, make cordial requests, or exhibit proper etiquette. <strong>Examples </strong>of persuading others <strong>include</strong> convincing a chamberlain to let your party see the king, negotiating peace between warring tribes, or inspiring a crowd of townsfolk."</p><p></p><p>There is discretion and ambiguity here so a DM can justifiably make a ruling either way, they can justifiably treat PCs and NPCs the same or differently under these rules sections of the PH.</p><p></p><p>A DM would be justified under these rules in never calling for an ability check, or in calling for one whenever anybody tries to persuade another. There is discretion and justification to treat PCs the same as NPCs for Charisma ability checks or to treat them differently.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8471990, member: 2209"] In 5e the DM can just determine an NPCs reaction or call for a roll, it is a DM call. 5e PH Page 186 "RESULTS OF ROLE PLAYING The DM uses your character's actions and attitudes to determine how an NPC reacts. *** ABILITY CHECKS In addition to roleplaying, ability checks are key in determining the outcome of an interaction. Your roleplaying efforts can alter an NPC's attitude, but there might still be an element of chance in the situation. For example, [I][B]your DM can call[/B][/I][B] for a Charisma check at any point during an interaction [I]if he or she wants[/I] the dice to play a role in determining an NPC's reactions.[/B] Other checks might be appropriate in certain situations, at your DM's discretion." 5e gives a DM discretion on whether to call for an ability check or not. The specific wording of Charisma ability checks suggests they work on any subject and do not distinguish between PCs and NPCs. So PCs using them against PCs or NPCs using them against PCs is not prohibited by the wording, but they do only have enumerated examples of the typical PC targeting NPC use. Page 179: "Persuasion. [B]When you attempt to influence someone [/B]or a group of people with tact, social graces, or good nature, the DM might ask you to make a Charisma (Persuasion) check. Typically, you use persuasion when acting in good faith, to foster friendships, make cordial requests, or exhibit proper etiquette. [B]Examples [/B]of persuading others [B]include[/B] convincing a chamberlain to let your party see the king, negotiating peace between warring tribes, or inspiring a crowd of townsfolk." There is discretion and ambiguity here so a DM can justifiably make a ruling either way, they can justifiably treat PCs and NPCs the same or differently under these rules sections of the PH. A DM would be justified under these rules in never calling for an ability check, or in calling for one whenever anybody tries to persuade another. There is discretion and justification to treat PCs the same as NPCs for Charisma ability checks or to treat them differently. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
Top