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<blockquote data-quote="Charlaquin" data-source="post: 8472257" data-attributes="member: 6779196"><p>Right, so that is one valid way to interpret the passage in question. However, an interpretation which can treat this passage as a rule and still produce internally consistent results is (in the academic senses) more logically sound.</p><p></p><p>Which makes sense if you don’t interpret the above as a rule. But, again, an interpretation that treats all the text in the rule book as rules is more logically sound than one which relies on the assumption that some of the text in the rule book is not rules.</p><p></p><p>Quite the opposite, in fact. The DM’s role requires subjective interpretation, which a computer is not (currently) capable of executing.</p><p></p><p>I agree, which seems to me to be an argument in favor of the position that the outcome of an attempt to intimidate a PC is not uncertain.</p><p></p><p>This seems to be an assumption on your part. From my reading of the text, the role of the dice is not to provide context for the players and DMs to decide what they think and do, but to resolve uncertainty in the outcomes of the actions the players describe.</p><p></p><p>The how to play rules. To paraphrase: the basic pattern of play is that the DM describes the environment, the players say what they want to do, and the DM describes the result, calling for a dice roll if necessary to resolve uncertainty in the outcome of the action.</p><p></p><p>Great. You are more than welcome to play that way if you want to.</p><p></p><p>Again, great, play that way if you want. Personally, I don’t consider “I intimidate the breeder into taking the 2gp” sufficient to determine the outcome of that action. I gather that the player’s goal is to get the breeder to accept the 2gp, and that they think their proficiency in the intimidate skill will help them achieve that goal, but not what the character is doing to try and achieve that goal, that they think the intimidate skill would be applicable to.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8472257, member: 6779196"] Right, so that is one valid way to interpret the passage in question. However, an interpretation which can treat this passage as a rule and still produce internally consistent results is (in the academic senses) more logically sound. Which makes sense if you don’t interpret the above as a rule. But, again, an interpretation that treats all the text in the rule book as rules is more logically sound than one which relies on the assumption that some of the text in the rule book is not rules. Quite the opposite, in fact. The DM’s role requires subjective interpretation, which a computer is not (currently) capable of executing. I agree, which seems to me to be an argument in favor of the position that the outcome of an attempt to intimidate a PC is not uncertain. This seems to be an assumption on your part. From my reading of the text, the role of the dice is not to provide context for the players and DMs to decide what they think and do, but to resolve uncertainty in the outcomes of the actions the players describe. The how to play rules. To paraphrase: the basic pattern of play is that the DM describes the environment, the players say what they want to do, and the DM describes the result, calling for a dice roll if necessary to resolve uncertainty in the outcome of the action. Great. You are more than welcome to play that way if you want to. Again, great, play that way if you want. Personally, I don’t consider “I intimidate the breeder into taking the 2gp” sufficient to determine the outcome of that action. I gather that the player’s goal is to get the breeder to accept the 2gp, and that they think their proficiency in the intimidate skill will help them achieve that goal, but not what the character is doing to try and achieve that goal, that they think the intimidate skill would be applicable to. [/QUOTE]
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