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Using social skills on other PCs
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<blockquote data-quote="Voadam" data-source="post: 8472461" data-attributes="member: 2209"><p>The closest to an affirmative statement authorizing more than just roleplaying is probably from pages 185 and 186.</p><p></p><p>Page 185:</p><p></p><p><strong>Social interactions have two primary aspects: roleplaying </strong><em><strong>and ability checks</strong></em>.</p><p></p><p>Page 186:</p><p></p><p><strong><em>In addition to roleplaying, ability checks are key in determining the outcome of an interaction</em>.</strong></p><p>Your roleplaying efforts can alter an NPC's attitude, but there might still be an element of chance in the situation. For example, your DM can call for a Charisma check at any point during an interaction if he or she wants the dice to play a role in determining an NPC's reactions. Other <strong>checks might be appropriate in certain situations, at your DM's discretion.</strong></p></blockquote><p></p>
[QUOTE="Voadam, post: 8472461, member: 2209"] The closest to an affirmative statement authorizing more than just roleplaying is probably from pages 185 and 186. Page 185: [B]Social interactions have two primary aspects: roleplaying [/B][I][B]and ability checks[/B][/I]. Page 186: [B][I]In addition to roleplaying, ability checks are key in determining the outcome of an interaction[/I].[/B] Your roleplaying efforts can alter an NPC's attitude, but there might still be an element of chance in the situation. For example, your DM can call for a Charisma check at any point during an interaction if he or she wants the dice to play a role in determining an NPC's reactions. Other [B]checks might be appropriate in certain situations, at your DM's discretion.[/B] [/QUOTE]
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