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Using social skills on other PCs
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<blockquote data-quote="Voadam" data-source="post: 8473773" data-attributes="member: 2209"><p>Use by PCs does not preclude use against another PC.</p><p></p><p>Examples of non-Charisma ability checks by PCs that by the descriptions presumably work on other PCs</p><p></p><p>Page 177</p><p></p><p>Sleight of Hand. Whenever you attempt an act of legerdemain or manual trickery, <strong>such as planting something on someone else</strong> or concealing an object on your person, make a Dexterity (Sleight of Hand) check. The DM might also call for a Dexterity (Sleight of Hand) check to determine whether you can<strong> lift a coin purse off another person or slip something out of another person's pocket.</strong></p><p></p><p>Stealth. Make a Dexterity (Stealth) check when you attempt to conceal yourself from enemies, slink past guards, <strong>slip away without being noticed</strong>, or <strong>sneak up on someone</strong> without being seen or heard.</p><p></p><p>Page 178.</p><p></p><p>Other Intelligence Checks. The DM might call for an Intelligence check when you try to accomplish tasks like the following:</p><p><strong>Communicate with a creature without using words</strong></p><p></p><p>Insight. Your Wisdom (Insight) check decides whether you can <strong>determine the true intentions of a creature</strong>, such as when searching out a lie or predicting someone's next move. Doing so involves gleaning clues from body language, speech habits, and changes in mannerisms.</p><p></p><p>Medicine. A Wisdom (Medicine) check lets you try to <strong>stabilize a dying companion or diagnose an illness</strong>.</p><p></p><p>Other Wisdom Checks. The DM might call for a Wisdom check when you try to accomplish tasks like the following:</p><p>•<strong> Discern whether a seemingly</strong> dead or <strong>living creature is undead</strong></p><p></p><p>PCs count as creatures. Presumably the term "companion" is an example and not a limitation.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8473773, member: 2209"] Use by PCs does not preclude use against another PC. Examples of non-Charisma ability checks by PCs that by the descriptions presumably work on other PCs Page 177 Sleight of Hand. Whenever you attempt an act of legerdemain or manual trickery, [B]such as planting something on someone else[/B] or concealing an object on your person, make a Dexterity (Sleight of Hand) check. The DM might also call for a Dexterity (Sleight of Hand) check to determine whether you can[B] lift a coin purse off another person or slip something out of another person's pocket.[/B] Stealth. Make a Dexterity (Stealth) check when you attempt to conceal yourself from enemies, slink past guards, [B]slip away without being noticed[/B], or [B]sneak up on someone[/B] without being seen or heard. Page 178. Other Intelligence Checks. The DM might call for an Intelligence check when you try to accomplish tasks like the following: [B]Communicate with a creature without using words[/B] Insight. Your Wisdom (Insight) check decides whether you can [B]determine the true intentions of a creature[/B], such as when searching out a lie or predicting someone's next move. Doing so involves gleaning clues from body language, speech habits, and changes in mannerisms. Medicine. A Wisdom (Medicine) check lets you try to [B]stabilize a dying companion or diagnose an illness[/B]. Other Wisdom Checks. The DM might call for a Wisdom check when you try to accomplish tasks like the following: •[B] Discern whether a seemingly[/B] dead or [B]living creature is undead[/B] PCs count as creatures. Presumably the term "companion" is an example and not a limitation. [/QUOTE]
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