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General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
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<blockquote data-quote="Mordhau" data-source="post: 8474003" data-attributes="member: 7032137"><p>I'm not convinced the rules intentionally leave it up to the player how they act in response to social interactions. As someone above said, the fact that monsters have social proficiencies rather implies that wasn't intended.</p><p></p><p>However, as there's none of the rules you would need to actually make the social proficiencies work very effectively with PCs, it seems to me that it just wasn't really considered at all.</p><p></p><p>What you get down to is, it seems pretty pointless arguing about what the game officially stated. </p><p></p><p>Skills were something the designers only included at all due to feedback from the playerbase in playtesting. They're a pretty marginal part of the rules - for a lot of the skills the sum total of the rules for the skill is the name of the skill. Even the attitude categories being discussed in the DMG are basically just a cut down variaton of the 3rd edition diplomacy rules.</p><p></p><p>The answers are not to be found in the books. They're to be found at your game tables.</p><p></p><p>It's weird how much people treat this sloppy slapdash frankenstein's monster of a game as if it is some intricate carefully considered design.</p></blockquote><p></p>
[QUOTE="Mordhau, post: 8474003, member: 7032137"] I'm not convinced the rules intentionally leave it up to the player how they act in response to social interactions. As someone above said, the fact that monsters have social proficiencies rather implies that wasn't intended. However, as there's none of the rules you would need to actually make the social proficiencies work very effectively with PCs, it seems to me that it just wasn't really considered at all. What you get down to is, it seems pretty pointless arguing about what the game officially stated. Skills were something the designers only included at all due to feedback from the playerbase in playtesting. They're a pretty marginal part of the rules - for a lot of the skills the sum total of the rules for the skill is the name of the skill. Even the attitude categories being discussed in the DMG are basically just a cut down variaton of the 3rd edition diplomacy rules. The answers are not to be found in the books. They're to be found at your game tables. It's weird how much people treat this sloppy slapdash frankenstein's monster of a game as if it is some intricate carefully considered design. [/QUOTE]
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