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General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
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<blockquote data-quote="Maxperson" data-source="post: 8474329" data-attributes="member: 23751"><p>If it were everyone, it would say everyone. All the NPCs are different someones. The word someone is not enough to carve out an exception for PCs. Not when literally everything in every social skill and the social interaction sections in both the PHB and DMG involve use against NPCs.</p><p></p><p>Sure. The DM gets to decide auto success/failure or in doubt for his NPCs just the same as the player does for his PC.</p><p></p><p>Yeah. Circumstances change everything. The NPC pet store clerk will likely give in to whatever the PCs demand with no roll. The hulking mercenary all by himself might be intimidated enough to back away, sword on hand, letting the part know that he won't stop them, but if they drop to take his stuff or do anything that the fight is on. That same mercenary with 8 of his buddies might be an auto failure on the part of the PCs to intimidate. Why would the be intimidated by some punks that they outnumber? And of course, as you point out, the intimidation doesn't mean that the plotting stops.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8474329, member: 23751"] If it were everyone, it would say everyone. All the NPCs are different someones. The word someone is not enough to carve out an exception for PCs. Not when literally everything in every social skill and the social interaction sections in both the PHB and DMG involve use against NPCs. Sure. The DM gets to decide auto success/failure or in doubt for his NPCs just the same as the player does for his PC. Yeah. Circumstances change everything. The NPC pet store clerk will likely give in to whatever the PCs demand with no roll. The hulking mercenary all by himself might be intimidated enough to back away, sword on hand, letting the part know that he won't stop them, but if they drop to take his stuff or do anything that the fight is on. That same mercenary with 8 of his buddies might be an auto failure on the part of the PCs to intimidate. Why would the be intimidated by some punks that they outnumber? And of course, as you point out, the intimidation doesn't mean that the plotting stops. [/QUOTE]
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