Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iserith" data-source="post: 8474414" data-attributes="member: 97077"><p>It's not the same thing. You describing an NPC lying to the PCs is describing the environment - step 1. The PCs saying they are lying to an NPC is step 2 - describing their actions. Like any action, you can resolve it with an ability check if there's an uncertain outcome and a meaningful consequence for failure.</p><p></p><p></p><p>I won't do that, but I will agree nobody needs to be an expert on this stuff. It is a game for ages 12+ after all. You just need to be able to describe the environment (as DM) or describe your actions with reasonable specificity (as player). In this case, the DM just needs to say the lie that the Demon Prince says. What the players decide to do in the face of that is up to them. They might take him at his word. They might think it's sus. They might try to assess his body language to determine truthfulness. Only then do you resolve the action.</p><p></p><p></p><p>The rules for attitude are in an explicitly optional rules space. I don't think it bears mentioning unless we're specifically talking about those rules. My expectation is that almost nobody uses them anyway.</p><p></p><p>It is, however, not the same between PCs and NPCs. A PC is lying to an NPC to get it to believe something for some purpose. Once that is assessed, the DM can call for a check, if there's an uncertain outcome and a meaningful consequence for failure. An NPC lying to a PC is just describing the environment - no roll. What the PCs do with that is up to them. Since it is up to them, there can be no ability check because there is no uncertainty as to the outcome of the task. The players say whether they believe the NPC or not or take some other action.</p></blockquote><p></p>
[QUOTE="iserith, post: 8474414, member: 97077"] It's not the same thing. You describing an NPC lying to the PCs is describing the environment - step 1. The PCs saying they are lying to an NPC is step 2 - describing their actions. Like any action, you can resolve it with an ability check if there's an uncertain outcome and a meaningful consequence for failure. I won't do that, but I will agree nobody needs to be an expert on this stuff. It is a game for ages 12+ after all. You just need to be able to describe the environment (as DM) or describe your actions with reasonable specificity (as player). In this case, the DM just needs to say the lie that the Demon Prince says. What the players decide to do in the face of that is up to them. They might take him at his word. They might think it's sus. They might try to assess his body language to determine truthfulness. Only then do you resolve the action. The rules for attitude are in an explicitly optional rules space. I don't think it bears mentioning unless we're specifically talking about those rules. My expectation is that almost nobody uses them anyway. It is, however, not the same between PCs and NPCs. A PC is lying to an NPC to get it to believe something for some purpose. Once that is assessed, the DM can call for a check, if there's an uncertain outcome and a meaningful consequence for failure. An NPC lying to a PC is just describing the environment - no roll. What the PCs do with that is up to them. Since it is up to them, there can be no ability check because there is no uncertainty as to the outcome of the task. The players say whether they believe the NPC or not or take some other action. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
Top