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General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
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<blockquote data-quote="Ovinomancer" data-source="post: 8475018" data-attributes="member: 16814"><p>This is a subtle bit of strawmanning. I don't deny this is a perfectly valid description of play. However, if monsters are assigned proficiency in social skills, then this is an indication that this bonus is to be useful. If that bonus is to be useful, the the basic CHA bonus is also to be useful. The only way these can be useful is if it's not always certain for use against PCs, because that's the only way to get to those numbers being useful. So I actually rely on the normal loop of play for the argument, I don't discount it as you seem to suggest here.</p><p></p><p>The counter to this is that such bonuses are really only useful against other NPCs or monsters, but this implies strongly that GM solo play is expected by the rules, despite it not being mentioned anywhere. And I say GM solo play because any such usage has zero input from the PCs -- it's only the GM playing between they're NPCs.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8475018, member: 16814"] This is a subtle bit of strawmanning. I don't deny this is a perfectly valid description of play. However, if monsters are assigned proficiency in social skills, then this is an indication that this bonus is to be useful. If that bonus is to be useful, the the basic CHA bonus is also to be useful. The only way these can be useful is if it's not always certain for use against PCs, because that's the only way to get to those numbers being useful. So I actually rely on the normal loop of play for the argument, I don't discount it as you seem to suggest here. The counter to this is that such bonuses are really only useful against other NPCs or monsters, but this implies strongly that GM solo play is expected by the rules, despite it not being mentioned anywhere. And I say GM solo play because any such usage has zero input from the PCs -- it's only the GM playing between they're NPCs. [/QUOTE]
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