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<blockquote data-quote="Ovinomancer" data-source="post: 8475095" data-attributes="member: 16814"><p>Recent books have been released with CHA proficiencies assigned to monsters. There might be a creditable argument that there was the usual confusion of a new edition going on at first, but the pattern has held. The most recent adventure path released, which specifically focused less on combat, is full of NPCs write-ups with CHA proficiencies. I don't think that this hold much water as an explanation. Further, these write-ups are presented without any guidance or direction on how to use such assigned CHA proficiencies as part of GM solo play to enhance the experience. There's no support whatsoever for GM solo play to be a focus -- and by this I mean the GM playing the game between their own NPCs and resolving actions using the normal loop without any player involvement. This is a weird thing to claim as the reason for the continued assignment of CHA proficiencies to monsters/NPCs.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8475095, member: 16814"] Recent books have been released with CHA proficiencies assigned to monsters. There might be a creditable argument that there was the usual confusion of a new edition going on at first, but the pattern has held. The most recent adventure path released, which specifically focused less on combat, is full of NPCs write-ups with CHA proficiencies. I don't think that this hold much water as an explanation. Further, these write-ups are presented without any guidance or direction on how to use such assigned CHA proficiencies as part of GM solo play to enhance the experience. There's no support whatsoever for GM solo play to be a focus -- and by this I mean the GM playing the game between their own NPCs and resolving actions using the normal loop without any player involvement. This is a weird thing to claim as the reason for the continued assignment of CHA proficiencies to monsters/NPCs. [/QUOTE]
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