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General Tabletop Discussion
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Using social skills on other PCs
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<blockquote data-quote="clearstream" data-source="post: 8475399" data-attributes="member: 71699"><p>I like that you are making an express commitment. I think you mean to refer to <strong>PHB 185</strong>, not 174 though. Right?</p><p></p><p>A catch I think is that you and other posters have I think made it clear that the problem is insufficient specificity. You are okay - you have said - with effects that are specific enough. For example, you seem to be saying that the <em>charm </em>spell might be specific enough because it incorporates the charmed condition, and perhaps you are also fine with something like the dragon Frightening Presence trait.</p><p></p><p>So is it the case that were there similarly specific outcomes associated with the social interaction skills, you would also accept those? Say if Intimidate had an option the user could pick, which is to gain up to three truthful answers to a question they pose to their target?</p></blockquote><p></p>
[QUOTE="clearstream, post: 8475399, member: 71699"] I like that you are making an express commitment. I think you mean to refer to [B]PHB 185[/B], not 174 though. Right? A catch I think is that you and other posters have I think made it clear that the problem is insufficient specificity. You are okay - you have said - with effects that are specific enough. For example, you seem to be saying that the [I]charm [/I]spell might be specific enough because it incorporates the charmed condition, and perhaps you are also fine with something like the dragon Frightening Presence trait. So is it the case that were there similarly specific outcomes associated with the social interaction skills, you would also accept those? Say if Intimidate had an option the user could pick, which is to gain up to three truthful answers to a question they pose to their target? [/QUOTE]
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