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Using social skills on other PCs
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<blockquote data-quote="Maxperson" data-source="post: 8475476" data-attributes="member: 23751"><p>It's written definitively. This is what the player controls.</p><p></p><p>J: I fly over to where the dragons are and...</p><p>DM: Um, look, your character cannot fly, maybe if...</p><p>J: But don't I get to decide what my character does (points at PHB175)</p><p>DM: And you did. You declared that your PC was attempting to fly, but the rules only give your PC a walking speed and you've invoked no specific rule to beat that general one.</p><p>J: Gotcha. Well then I walk over and start climbing the mountain to get there.</p><p>DM: THAT you can do.</p><p></p><p>DM: The dwarf claims to know nothing about it, but...</p><p>J: I want to know if he's telling the truth!</p><p>DM: Okay, you can use your Insight against the dwarf's Deception</p><p>J: That's not right - I decide what my character thinks!</p><p>DM: Sure, do you think he's lying or telling the truth?</p><p>J: Nope, there's no uncertainty here, he's lying!!</p><p>DM: Excellent. Are you going to act on that belief?</p><p></p><p>DM: Okay, so you failed your Wisdom saving throw against Frightful Presence and..</p><p>J: Oh no, nope, no way. I decide what my character thinks, says and does, and my character is not frightened - it doesn't affect me. Chaaarrrrge!!!</p><p>DM: Specific beats general I'm afraid. You can roll to save or just fail it. Up to you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":devilish:" title="Devil :devilish:" data-smilie="29"data-shortname=":devilish:" /></p><p></p><p>Take out deception. That skill isn't at issue here. It doesn't make the PC believe or do anything.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8475476, member: 23751"] It's written definitively. This is what the player controls. J: I fly over to where the dragons are and... DM: Um, look, your character cannot fly, maybe if... J: But don't I get to decide what my character does (points at PHB175) DM: And you did. You declared that your PC was attempting to fly, but the rules only give your PC a walking speed and you've invoked no specific rule to beat that general one. J: Gotcha. Well then I walk over and start climbing the mountain to get there. DM: THAT you can do. DM: The dwarf claims to know nothing about it, but... J: I want to know if he's telling the truth! DM: Okay, you can use your Insight against the dwarf's Deception J: That's not right - I decide what my character thinks! DM: Sure, do you think he's lying or telling the truth? J: Nope, there's no uncertainty here, he's lying!! DM: Excellent. Are you going to act on that belief? DM: Okay, so you failed your Wisdom saving throw against Frightful Presence and.. J: Oh no, nope, no way. I decide what my character thinks, says and does, and my character is not frightened - it doesn't affect me. Chaaarrrrge!!! DM:[B] [/B]Specific beats general I'm afraid. You can roll to save or just fail it. Up to you. :devilish: Take out deception. That skill isn't at issue here. It doesn't make the PC believe or do anything. [/QUOTE]
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