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Using social skills on other PCs
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<blockquote data-quote="iserith" data-source="post: 8475856" data-attributes="member: 97077"><p>Except when, as I've often seen happen in other people's games, the DM assumes or establishes what the PC is doing because the "I use investigation to..." didn't offer reasonable specificity about what the character does. The player objects: "I wouldn't have touched the doorknob!" as the DM begins to describe a trap in motion. Or instead the DM has to ask before resolving the check: "Do you touch the doorknob?" which is always a sign that you shouldn't touch the doorknob. None of this can happen in my games. As well, because my players are clear and concise, my role as DM becomes very easy. I can quickly determine if the outcome of the action is uncertain, what success and failure look like, and what the DC is. I don't have to ask them questions to figure it out.</p><p></p><p>There's also no rules support in D&D 5e for players asking or saying they are "using skills." There was in D&D 4e, explicitly, so I definitely get where (for some) this mode of play may come from. But not in this game. I find playing the game in a way the rules support makes things a lot easier.</p></blockquote><p></p>
[QUOTE="iserith, post: 8475856, member: 97077"] Except when, as I've often seen happen in other people's games, the DM assumes or establishes what the PC is doing because the "I use investigation to..." didn't offer reasonable specificity about what the character does. The player objects: "I wouldn't have touched the doorknob!" as the DM begins to describe a trap in motion. Or instead the DM has to ask before resolving the check: "Do you touch the doorknob?" which is always a sign that you shouldn't touch the doorknob. None of this can happen in my games. As well, because my players are clear and concise, my role as DM becomes very easy. I can quickly determine if the outcome of the action is uncertain, what success and failure look like, and what the DC is. I don't have to ask them questions to figure it out. There's also no rules support in D&D 5e for players asking or saying they are "using skills." There was in D&D 4e, explicitly, so I definitely get where (for some) this mode of play may come from. But not in this game. I find playing the game in a way the rules support makes things a lot easier. [/QUOTE]
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