Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charlaquin" data-source="post: 8475995" data-attributes="member: 6779196"><p>No, that’s why I kept invoking specific beats general when you tried to hold up Charm Person as a counter-example. Charm Person is a spell, which has a more specific resolution procedure than the general one involving ability checks, so where it contradicts those rules, specific beats general gives it precedence.</p><p></p><p>The rules aren’t very specific on what constitutes stakes, so it’s harder to find support in them for formulating a judgment about stakes. But certainly I don’t think they support a DM in calling for a check that has no stakes.</p><p></p><p>Sure. Though I’m not sure it particularly matters. The resolution procedures for spells and the class and monster features you’ve called out as breaking the roleplaying rule don’t particularly care about the certainty of the action.</p><p></p><p>I think this would more closely resemble my argument if you cut 3 (because it’s irrelevant) and change 4 to “luckily, there are actions that, in exception to the general action resolution mechanic, don’t require a check to be made to be successful, and therefore avoid the test altogether.</p><p></p><p>Your argument here is treating the degree of specificity as the issue, which as I’ve said to you in an earlier post, it is not. The issue is the order of operations. Ability checks are part of the general action resolution procedure, which occur after uncertainty has been established, so the outcome of an ability check cannot justify its own uncertainty, because an ability check requires uncertainty <em>to be made in the first place</em>, and the effects of a successful ability check can’t be applied if the ability check is never made. Spells and certain class features and monster features sidestep the question because they have more specific action resolution procedures that contradict the general action resolution rules requiring uncertainty.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8475995, member: 6779196"] No, that’s why I kept invoking specific beats general when you tried to hold up Charm Person as a counter-example. Charm Person is a spell, which has a more specific resolution procedure than the general one involving ability checks, so where it contradicts those rules, specific beats general gives it precedence. The rules aren’t very specific on what constitutes stakes, so it’s harder to find support in them for formulating a judgment about stakes. But certainly I don’t think they support a DM in calling for a check that has no stakes. Sure. Though I’m not sure it particularly matters. The resolution procedures for spells and the class and monster features you’ve called out as breaking the roleplaying rule don’t particularly care about the certainty of the action. I think this would more closely resemble my argument if you cut 3 (because it’s irrelevant) and change 4 to “luckily, there are actions that, in exception to the general action resolution mechanic, don’t require a check to be made to be successful, and therefore avoid the test altogether. Your argument here is treating the degree of specificity as the issue, which as I’ve said to you in an earlier post, it is not. The issue is the order of operations. Ability checks are part of the general action resolution procedure, which occur after uncertainty has been established, so the outcome of an ability check cannot justify its own uncertainty, because an ability check requires uncertainty [I]to be made in the first place[/I], and the effects of a successful ability check can’t be applied if the ability check is never made. Spells and certain class features and monster features sidestep the question because they have more specific action resolution procedures that contradict the general action resolution rules requiring uncertainty. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
Top