Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lyxen" data-source="post: 8476134" data-attributes="member: 7032025"><p>Yes you do, see below, since you end up granting the NPC a Charisma (Deception) check in the end.</p><p></p><p></p><p></p><p>And the problem by doing this is that you are equating yourself as a DM to the NPC you are controlling, which is not what roleplaying is about. NPCs are limited by their skills and abilities like PCs are, which is one thing that is sometimes not too hard to do when it's diminishing your abilities, but just impossible to do when the NPC abilities are greater than yours. For example, I know that I am incredibly clever and so charismatic (not to mention an incredible liar <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />), but even I would not dare compare myself to an Archdevil in terms of persuasion.</p><p></p><p>Taking into account these abilities in your roleplaying of the NPC is as much what roleplaying is about as it is doing the same thing for a player playing his PC.</p><p></p><p></p><p></p><p>You are of course free to totally reverse things this way, but it's not what the RAW is saying. First, in the introduction to the PH, it says that the DM has actions, so the action was the NPC lying to the PC, which should be resolved first. This is further confirmed once more by the active/passive character of the skills used, in particular Deception.</p><p></p><p></p><p></p><p>And yet, they will have been influenced by the Charisma (Deception) check of the NPC, and this while leaving the player 100% free to decide... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Lyxen, post: 8476134, member: 7032025"] Yes you do, see below, since you end up granting the NPC a Charisma (Deception) check in the end. And the problem by doing this is that you are equating yourself as a DM to the NPC you are controlling, which is not what roleplaying is about. NPCs are limited by their skills and abilities like PCs are, which is one thing that is sometimes not too hard to do when it's diminishing your abilities, but just impossible to do when the NPC abilities are greater than yours. For example, I know that I am incredibly clever and so charismatic (not to mention an incredible liar :p), but even I would not dare compare myself to an Archdevil in terms of persuasion. Taking into account these abilities in your roleplaying of the NPC is as much what roleplaying is about as it is doing the same thing for a player playing his PC. You are of course free to totally reverse things this way, but it's not what the RAW is saying. First, in the introduction to the PH, it says that the DM has actions, so the action was the NPC lying to the PC, which should be resolved first. This is further confirmed once more by the active/passive character of the skills used, in particular Deception. And yet, they will have been influenced by the Charisma (Deception) check of the NPC, and this while leaving the player 100% free to decide... :p [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
Top