Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Faolyn" data-source="post: 8476423" data-attributes="member: 6915329"><p>I swear, I got no notification you had responded.</p><p></p><p></p><p>And I responded to what you said. Bob the merchant will likely believe that Maria the caster is being honest when she says she will return the item. The reason that he will likely believe her is that she will have advantage on her Deception or Persuasion roll made to convince him.</p><p></p><p>And as I <em>also </em>said, that doesn't mean he will give her the item. But...</p><p></p><p></p><p>If Bob is an NPC, then friendly means that the DM gets to roll on the Friendly column in the "Conversation Reaction" table under "Resolving Interactions," in the DMG, assuming the DM remembered that this section existed in the first place. This is described as <em>"A <strong>friendly</strong> creature wants to help the adventurers and wishes for them to succeed. For tasks or actions that require no particular risk, effort, or cost, friendly creatures usually help without question. If an element of personal risk is involved, a successful Charisma check might be required to convince a friendly creature to take that risk."</em></p><p></p><p>There are then three simple tables (far too simple, IMO), one for Friendly, one for Indifferent, one for Hostile. Maria's Persuasion or Deception check (I'd say that Intimidation counts as doing something harmful, thus ending the <em>charm person</em> spell) is compared to the table, as follows:</p><p></p><p><strong>DC 0: </strong>The creature does as asked without taking risks or making sacrifices.</p><p><strong>DC 10: </strong>The creature accepts a minor risk or sacrifice to do as asked.</p><p><strong>DC 20: </strong>The creature accepts a significant risk or sacrifice to do as asked.</p><p></p><p>So, with advantage on the roll and hopefully a decent Charisma and proficiency bonus, then going by the books there's a decent chance that Bob the merchant will be willing to at least consider handing over the item. <em>Especially </em>if the item isn't that expensive or rare. </p><p></p><p>And it should be noted that the above is assuming <em>nonmagical interactions. </em>A completely mundane individual can, by RAW, sweet-talk an NPC into taking a significant risk or making a significant sacrifice. That's <em>without </em>adding magic to the mix.</p><p></p><p>If Bob is a <em>PC</em>, then, of course, all bets are off. But a decent player will at least try to RP the discussion rather than outright refuse and say they just aren't affected.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8476423, member: 6915329"] I swear, I got no notification you had responded. And I responded to what you said. Bob the merchant will likely believe that Maria the caster is being honest when she says she will return the item. The reason that he will likely believe her is that she will have advantage on her Deception or Persuasion roll made to convince him. And as I [I]also [/I]said, that doesn't mean he will give her the item. But... If Bob is an NPC, then friendly means that the DM gets to roll on the Friendly column in the "Conversation Reaction" table under "Resolving Interactions," in the DMG, assuming the DM remembered that this section existed in the first place. This is described as [I]"A [B]friendly[/B] creature wants to help the adventurers and wishes for them to succeed. For tasks or actions that require no particular risk, effort, or cost, friendly creatures usually help without question. If an element of personal risk is involved, a successful Charisma check might be required to convince a friendly creature to take that risk."[/I] There are then three simple tables (far too simple, IMO), one for Friendly, one for Indifferent, one for Hostile. Maria's Persuasion or Deception check (I'd say that Intimidation counts as doing something harmful, thus ending the [I]charm person[/I] spell) is compared to the table, as follows: [B]DC 0: [/B]The creature does as asked without taking risks or making sacrifices. [B]DC 10: [/B]The creature accepts a minor risk or sacrifice to do as asked. [B]DC 20: [/B]The creature accepts a significant risk or sacrifice to do as asked. So, with advantage on the roll and hopefully a decent Charisma and proficiency bonus, then going by the books there's a decent chance that Bob the merchant will be willing to at least consider handing over the item. [I]Especially [/I]if the item isn't that expensive or rare. And it should be noted that the above is assuming [I]nonmagical interactions. [/I]A completely mundane individual can, by RAW, sweet-talk an NPC into taking a significant risk or making a significant sacrifice. That's [I]without [/I]adding magic to the mix. If Bob is a [I]PC[/I], then, of course, all bets are off. But a decent player will at least try to RP the discussion rather than outright refuse and say they just aren't affected. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
Top