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Using social skills on other PCs
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<blockquote data-quote="Swarmkeeper" data-source="post: 8477003" data-attributes="member: 6921763"><p>I actually don’t see anyone else, other than you, arguing that the rules for ability checks specifically say that the number on the dice reflects where you land on the “bad —> good” spectrum of the proficiency being invoked. That’s all you. It’s a valid way to play but there has been zero evidence provided by you or anyone else that the 5e rules definitively say this.</p><p></p><p>One more time with feeling: during an ability check, the number rolled determines success or failure when compared to the DC. Period. Feel free to describe very high rolls for thieves tools as “opening the naughty word out of that lock!” Or a very low number as “you break all your tools and fingers trying to open the lock!” But that is a play style that is not anywhere dictated in the text of the rule books.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8477003, member: 6921763"] I actually don’t see anyone else, other than you, arguing that the rules for ability checks specifically say that the number on the dice reflects where you land on the “bad —> good” spectrum of the proficiency being invoked. That’s all you. It’s a valid way to play but there has been zero evidence provided by you or anyone else that the 5e rules definitively say this. One more time with feeling: during an ability check, the number rolled determines success or failure when compared to the DC. Period. Feel free to describe very high rolls for thieves tools as “opening the naughty word out of that lock!” Or a very low number as “you break all your tools and fingers trying to open the lock!” But that is a play style that is not anywhere dictated in the text of the rule books. [/QUOTE]
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