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Using social skills on other PCs
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<blockquote data-quote="Bill Zebub" data-source="post: 8477348" data-attributes="member: 7031982"><p>And it's honestly a good question: how do you determine which rules are more general and which are more specific?</p><p></p><p>For example, how do we know that the sleep spell is general, but the Elven immunity to sleep is the more specific? Maybe the elven immunity is a general thing, and the spell is specific? But it seems to me that sleep does not specify any races or types, so we assume the description applies to all creatures. Since the Elven ability only applies to elves, it is more specific.</p><p></p><p>Getting back on topic, I would say that since the play loop applies to <em>all</em> actions that don't rely on specific rules, not just attempts to influence other characters but also attempts to steal things or understand things or notice things etc. etc. etc., and the roleplaying rule only applies to a <em>subset</em> of all possible actions, the roleplaying rule is more specific.</p></blockquote><p></p>
[QUOTE="Bill Zebub, post: 8477348, member: 7031982"] And it's honestly a good question: how do you determine which rules are more general and which are more specific? For example, how do we know that the sleep spell is general, but the Elven immunity to sleep is the more specific? Maybe the elven immunity is a general thing, and the spell is specific? But it seems to me that sleep does not specify any races or types, so we assume the description applies to all creatures. Since the Elven ability only applies to elves, it is more specific. Getting back on topic, I would say that since the play loop applies to [I]all[/I] actions that don't rely on specific rules, not just attempts to influence other characters but also attempts to steal things or understand things or notice things etc. etc. etc., and the roleplaying rule only applies to a [I]subset[/I] of all possible actions, the roleplaying rule is more specific. [/QUOTE]
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