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Using social skills on other PCs
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<blockquote data-quote="Mordhau" data-source="post: 8478184" data-attributes="member: 7032137"><p>To a degree it has. But they couldn't really get it through playtesting, so they put skills back in. (To make this approach really work see 13th Age which has no skills only backgrounds, or Shadow of a Demonlord).</p><p></p><p>This makes it a bit of a roundabout thing. The player wants to use the skill they have expertise in so they make sure their description lets them use that skill.</p><p></p><p>In a lot of situations, your approach matters a lot more, when you look to how you learnt to do something, rather than what category of action it falls under. The playloop is a lot more seamless.</p><p></p><p>Like a lot of things in 5e, it includes a whole lot of elements specfically because the 3.X experienced playtested wanted them, so it's inevitable that the by doing so the game basically endorsed playing the game in the same manner people played 3.X.</p></blockquote><p></p>
[QUOTE="Mordhau, post: 8478184, member: 7032137"] To a degree it has. But they couldn't really get it through playtesting, so they put skills back in. (To make this approach really work see 13th Age which has no skills only backgrounds, or Shadow of a Demonlord). This makes it a bit of a roundabout thing. The player wants to use the skill they have expertise in so they make sure their description lets them use that skill. In a lot of situations, your approach matters a lot more, when you look to how you learnt to do something, rather than what category of action it falls under. The playloop is a lot more seamless. Like a lot of things in 5e, it includes a whole lot of elements specfically because the 3.X experienced playtested wanted them, so it's inevitable that the by doing so the game basically endorsed playing the game in the same manner people played 3.X. [/QUOTE]
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