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<blockquote data-quote="Lyxen" data-source="post: 8481104" data-attributes="member: 7032025"><p>Indeed, and on top of that, as per the PH introduction, "The <strong><u>Dungeons & Dragons roleplaying game</u></strong> is about storytelling in worlds of swords and sorcery." So by definition it is a roleplaying game, the intent of it is to roleplay.</p><p></p><p>After that, there are so many ways to roleplay that it makes these definitions a bit vague. I also would like to point out that the "definition" of roleplaying in the PH on pg 185 must actually not be take for a real definition. You could be deciding how your character thinks, acts, and talks and still not really be roleplaying in the sense of interpreting a personality, even your own. It's just one of the consequences of what the implications of roleplaying, the examples in the rest of the section are actually much more informative, but still only examples.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8481104, member: 7032025"] Indeed, and on top of that, as per the PH introduction, "The [B][U]Dungeons & Dragons roleplaying game[/U][/B] is about storytelling in worlds of swords and sorcery." So by definition it is a roleplaying game, the intent of it is to roleplay. After that, there are so many ways to roleplay that it makes these definitions a bit vague. I also would like to point out that the "definition" of roleplaying in the PH on pg 185 must actually not be take for a real definition. You could be deciding how your character thinks, acts, and talks and still not really be roleplaying in the sense of interpreting a personality, even your own. It's just one of the consequences of what the implications of roleplaying, the examples in the rest of the section are actually much more informative, but still only examples. [/QUOTE]
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