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General Tabletop Discussion
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Using social skills on other PCs
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<blockquote data-quote="Bill Zebub" data-source="post: 8481514" data-attributes="member: 7031982"><p>Thinking more about this, literally all of [USER=29398]@Lanefan[/USER]'s arguments come down to, "But what if somebody is playing in bad faith?" (Which often seems to actually mean, "...playing with a different idea of fun than mine?")</p><p></p><p>Well, what if the DM is acting in bad faith? What if the DM doesn't want their great plot derailed? What if the DM is overly attached to a favorite NPC? What if the DM thinks a player is being annoying and wants to punish them? What if the DM is bringing in non-D&D grudges? What if, for any of these reasons, the DM decides an NPC is going to persuade/intimidate/deceive/seduce a PC? </p><p></p><p>Or, how about this: the DM adjudicates how those things work on their characters, and the players adjudicate how those things work on their characters.</p></blockquote><p></p>
[QUOTE="Bill Zebub, post: 8481514, member: 7031982"] Thinking more about this, literally all of [USER=29398]@Lanefan[/USER]'s arguments come down to, "But what if somebody is playing in bad faith?" (Which often seems to actually mean, "...playing with a different idea of fun than mine?") Well, what if the DM is acting in bad faith? What if the DM doesn't want their great plot derailed? What if the DM is overly attached to a favorite NPC? What if the DM thinks a player is being annoying and wants to punish them? What if the DM is bringing in non-D&D grudges? What if, for any of these reasons, the DM decides an NPC is going to persuade/intimidate/deceive/seduce a PC? Or, how about this: the DM adjudicates how those things work on their characters, and the players adjudicate how those things work on their characters. [/QUOTE]
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