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Using social skills on other PCs
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<blockquote data-quote="Lanefan" data-source="post: 8481969" data-attributes="member: 29398"><p>Depending on the situation, you might lose something.</p><p></p><p>Auto-fail still counts as a fail, meaning there may be consequences to trying. In the example where you auto-fail the lie detection, maybe the potentially-lying speaker notices you staring a bit too intently and reacts by becoming a bit more hostile toward you.</p><p></p><p>Trying to climb a wall that's flat-out too much for you (i.e. auto-fail) can still leave you face-planted on the ground, down 5 points damage after a 20-foot fall.</p><p></p><p>Now this is an interesting take, and perhaps explains some things: you're saying that auto-success and auto-fail are not the same as checks and thus don't (and can't) have consequences?</p><p></p><p>Because they are. Even though the pass-fail state may be automatic and thus no dice are rolled, it's still an attempted action and there can still be consequences.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8481969, member: 29398"] Depending on the situation, you might lose something. Auto-fail still counts as a fail, meaning there may be consequences to trying. In the example where you auto-fail the lie detection, maybe the potentially-lying speaker notices you staring a bit too intently and reacts by becoming a bit more hostile toward you. Trying to climb a wall that's flat-out too much for you (i.e. auto-fail) can still leave you face-planted on the ground, down 5 points damage after a 20-foot fall. Now this is an interesting take, and perhaps explains some things: you're saying that auto-success and auto-fail are not the same as checks and thus don't (and can't) have consequences? Because they are. Even though the pass-fail state may be automatic and thus no dice are rolled, it's still an attempted action and there can still be consequences. [/QUOTE]
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