Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="clearstream" data-source="post: 8483155" data-attributes="member: 71699"><p>How closely mental constraints can emulate physical might depend on one's metaphysical model for RPG. Is it</p><ul> <li data-xf-list-type="ul">Player thoughts | > character acts OR</li> <li data-xf-list-type="ul">Player thoughts | > character thoughts > character acts</li> </ul><p>The pipe symbol represents the real-world | game-world separation. There's good reason to suppose it is the second option. Exceptions like the spell <em>suggestion</em> can't be affecting player thoughts, and a natural way of picturing their workings is that they control character thoughts. Equally, PHB 185 seems to state outright that characters have thoughts.</p><p></p><p>So if character thoughts are a property of the game-world, and given it's all imaginary, I really do think one can make a decent case for them to be generally exposed to game mechanics. We might model them the same way as non-player character thoughts (substituting DM for player), except for the crucial fact that they are separated from non-player character thoughts by PHB 185 and DMG 244.</p><p></p><p></p><p>My feelings on Panache are more that it shows an S>G exception that is tied to an ability check. Supporting a belief that S>G exceptions can indeed apply to ability checks (if we happened to decide they couldn't, which isn't supported anyway.)</p></blockquote><p></p>
[QUOTE="clearstream, post: 8483155, member: 71699"] How closely mental constraints can emulate physical might depend on one's metaphysical model for RPG. Is it [LIST] [*]Player thoughts | > character acts OR [*]Player thoughts | > character thoughts > character acts [/LIST] The pipe symbol represents the real-world | game-world separation. There's good reason to suppose it is the second option. Exceptions like the spell [I]suggestion[/I] can't be affecting player thoughts, and a natural way of picturing their workings is that they control character thoughts. Equally, PHB 185 seems to state outright that characters have thoughts. So if character thoughts are a property of the game-world, and given it's all imaginary, I really do think one can make a decent case for them to be generally exposed to game mechanics. We might model them the same way as non-player character thoughts (substituting DM for player), except for the crucial fact that they are separated from non-player character thoughts by PHB 185 and DMG 244. My feelings on Panache are more that it shows an S>G exception that is tied to an ability check. Supporting a belief that S>G exceptions can indeed apply to ability checks (if we happened to decide they couldn't, which isn't supported anyway.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Using social skills on other PCs
Top