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General Tabletop Discussion
*Dungeons & Dragons
Using Subclasses at Level 1?
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<blockquote data-quote="DND_Reborn" data-source="post: 7843436" data-attributes="member: 6987520"><p>I would definitely limit multiclassing to one additional class.</p><p></p><p></p><p></p><p>Maybe I could start the characters at level 3, but with level 1 HP? When they hit the xp to "level" I can just give additional hp as normal, until they reach level 3 and then will get their first ASI at level 4 as normal. But then of course I am more worried about having all the power so early on... I don't know but its a thought.</p><p></p><p></p><p></p><p>Well, <em>obviously</em> I disagree with your disagree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>People house-rule things often just because they want a change in a mechanic or rule, it doesn't mean it is broken or doesn't work RAW. If that was they case, <em>no one</em> would ever play it that way, but people do.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7843436, member: 6987520"] I would definitely limit multiclassing to one additional class. Maybe I could start the characters at level 3, but with level 1 HP? When they hit the xp to "level" I can just give additional hp as normal, until they reach level 3 and then will get their first ASI at level 4 as normal. But then of course I am more worried about having all the power so early on... I don't know but its a thought. Well, [I]obviously[/I] I disagree with your disagree. ;) People house-rule things often just because they want a change in a mechanic or rule, it doesn't mean it is broken or doesn't work RAW. If that was they case, [I]no one[/I] would ever play it that way, but people do. [/QUOTE]
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Using Subclasses at Level 1?
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