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<blockquote data-quote="Oofta" data-source="post: 7427304" data-attributes="member: 6801845"><p>I find Suggestion to be one of the harder spells to adjudicate because I have to get into the mind of the NPC to decide if it's reasonable.</p><p></p><p>Does the guard regularly nap on duty? ZZZ-Town it is.</p><p></p><p>Did the last guard that fell asleep on duty get fed to the rats and die a horrible painful death? Falling asleep is a <em>really</em> bad idea and my not be reasonable.</p><p></p><p>Is the guard a zealot who needs to be dragged away from their post because otherwise they'd starve to death in service to The Almighty Poo-Bah? Shirking duty by falling asleep isn't in their vocabulary.</p><p></p><p>Of course other people will rule differently, that as long as it can be worded in such a way as to sound reasonable to someone at some point somewhere it works. But it's only a second level spell so while it should be useful in some situations it shouldn't (IMHO) automatically remove an NPC from play every time they fail a wisdom save.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7427304, member: 6801845"] I find Suggestion to be one of the harder spells to adjudicate because I have to get into the mind of the NPC to decide if it's reasonable. Does the guard regularly nap on duty? ZZZ-Town it is. Did the last guard that fell asleep on duty get fed to the rats and die a horrible painful death? Falling asleep is a [I]really[/I] bad idea and my not be reasonable. Is the guard a zealot who needs to be dragged away from their post because otherwise they'd starve to death in service to The Almighty Poo-Bah? Shirking duty by falling asleep isn't in their vocabulary. Of course other people will rule differently, that as long as it can be worded in such a way as to sound reasonable to someone at some point somewhere it works. But it's only a second level spell so while it should be useful in some situations it shouldn't (IMHO) automatically remove an NPC from play every time they fail a wisdom save. [/QUOTE]
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