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General Tabletop Discussion
*Pathfinder & Starfinder
Using Summoned Creatures to gain an AoO
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<blockquote data-quote="KarinsDad" data-source="post: 1904068" data-attributes="member: 2011"><p>That's fine for your game, but that is not the rule based on the spell description.</p><p></p><p>"It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions."</p><p></p><p>The spell does NOT allow for DMs modifying those directions.</p><p></p><p>That is a house rule for your game.</p><p></p><p></p><p></p><p>Totally wrong.</p><p></p><p>This only applies to allies who can get injured (and specifically killed) by the act and even then it is not necessarily evil. A summoned creature cannot be killed. It is no more immoral than putting a human asleep because it does not really harm them.</p><p></p><p>Another example: How many people here on the boards has had a Wizard in the group Fireball members of his own party in order to save his own party?</p><p></p><p>I know it has happened on a few rare occurances in our games.</p><p></p><p>The wizard has a choice. Watch the party get killed by the opponents, or use his most potent spell to wound and/or kill as many opponents as possible, knowing that one or more allies will also get wounded or killed, and hope that the odds are in the party's favor after the Fireball.</p><p></p><p>It is NOT evil to do this, especially when the situation is so grim that NOT doing so would result in the death of all allies.</p><p></p><p></p><p>Morality is situational dependent.</p><p></p><p>Depending on your reason, virtually any act can be good or evil.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1904068, member: 2011"] That's fine for your game, but that is not the rule based on the spell description. "It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions." The spell does NOT allow for DMs modifying those directions. That is a house rule for your game. Totally wrong. This only applies to allies who can get injured (and specifically killed) by the act and even then it is not necessarily evil. A summoned creature cannot be killed. It is no more immoral than putting a human asleep because it does not really harm them. Another example: How many people here on the boards has had a Wizard in the group Fireball members of his own party in order to save his own party? I know it has happened on a few rare occurances in our games. The wizard has a choice. Watch the party get killed by the opponents, or use his most potent spell to wound and/or kill as many opponents as possible, knowing that one or more allies will also get wounded or killed, and hope that the odds are in the party's favor after the Fireball. It is NOT evil to do this, especially when the situation is so grim that NOT doing so would result in the death of all allies. Morality is situational dependent. Depending on your reason, virtually any act can be good or evil. [/QUOTE]
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Using Summoned Creatures to gain an AoO
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