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Using Summoned Creatures to gain an AoO
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<blockquote data-quote="Storm Raven" data-source="post: 1906416" data-attributes="member: 307"><p>Except, despite your twisting and weaving to avoid the moral implications (and the concrete rules concerning morality in D&D) they don't.</p><p></p><p></p><p></p><p>Um, no. In D&D, actions can be objectively good or evil. Summoning a fiendish creature is an evil act, no amount of intent wipes that away. Perhaps you are unused to dealing with the idea of an objective morality system such as the base rules of D&D put forth, and hence, don't understand this simple fact.</p><p></p><p></p><p></p><p>Yes, opponents who, if they are good, presumably mean them and others around them harm and woe, or as is allowable in a system of absolute morality, are objectively evil.</p><p></p><p></p><p></p><p>No, you just don't understand D&D morality, and for that matter, you seem to have very little grasp on real world morality either. Killing or harming a celestial creature is an evil act, by its very nature. Summoning a fiendish creature is an evil act, by its very nature.</p><p></p><p>Further compounding your evil act by placing it in an evil context (i.e. summoning a creature solely for the purpose of inflicting harm upon it, which is evil no matter how much you try and dodge the issue) doesn't help your case.</p><p></p><p></p><p></p><p>Except you can have it both ways (since we have a system of absolute morality in the rules of the game), and both ways direct the "summong to kill" maneuver as evil. You can house rule the morality system of alignments away, but then you're playing a variant, not those who find that killing summoned creatures intentionally to be an evil act.</p><p></p><p>So, your attempt to declare the issue "moot" just dodges the rules, and is a convenient workaround you have come up with to justify abuse of a particular part of the game.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 1906416, member: 307"] Except, despite your twisting and weaving to avoid the moral implications (and the concrete rules concerning morality in D&D) they don't. Um, no. In D&D, actions can be objectively good or evil. Summoning a fiendish creature is an evil act, no amount of intent wipes that away. Perhaps you are unused to dealing with the idea of an objective morality system such as the base rules of D&D put forth, and hence, don't understand this simple fact. Yes, opponents who, if they are good, presumably mean them and others around them harm and woe, or as is allowable in a system of absolute morality, are objectively evil. No, you just don't understand D&D morality, and for that matter, you seem to have very little grasp on real world morality either. Killing or harming a celestial creature is an evil act, by its very nature. Summoning a fiendish creature is an evil act, by its very nature. Further compounding your evil act by placing it in an evil context (i.e. summoning a creature solely for the purpose of inflicting harm upon it, which is evil no matter how much you try and dodge the issue) doesn't help your case. Except you can have it both ways (since we have a system of absolute morality in the rules of the game), and both ways direct the "summong to kill" maneuver as evil. You can house rule the morality system of alignments away, but then you're playing a variant, not those who find that killing summoned creatures intentionally to be an evil act. So, your attempt to declare the issue "moot" just dodges the rules, and is a convenient workaround you have come up with to justify abuse of a particular part of the game. [/QUOTE]
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