Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Using the Acquisitions Inc book
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pukunui" data-source="post: 8009212" data-attributes="member: 54629"><p>I'm finding the cartographer's "Tale of Safe Travel" ability a little confusing. I have questions.</p><p></p><p>It lets you perform a 45-minute ritual that enables you and your party to travel "to another location you could normally reach within one day". As per the default rules, you can travel for 8 hours in a day. At a normal pace, you can go 24 miles in normal terrain. In the jungles of Chult, you can move one hex (10 miles). So I presume this means that the party can condense 8 hours of travel into 45 minutes.</p><p></p><p>Turn the page and it says "if your tale is told with reverence and precision," you and your pals enter the Border Ethereal. What if it <em>isn't</em> told with reverence and precision? Does the ritual just fail?</p><p></p><p>Lastly, it says that the destination must be somewhere you've been before or somewhere for which you've got an accurate route and map. It also says that whenever you end / interrupt the ritual, you arrive safely at your destination. However, it also says you can end the ritual early if you want to engage with something that the DM is describing. Those two sentences together make it sound like if you end the ritual early to engage with something along the way, you still end up at your ultimate destination safely. Is that the sense other people are getting? Or would the encounter along the way become the new ultimate destination and you'd have to restart the ritual from there to get to your original destination?</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="pukunui, post: 8009212, member: 54629"] I'm finding the cartographer's "Tale of Safe Travel" ability a little confusing. I have questions. It lets you perform a 45-minute ritual that enables you and your party to travel "to another location you could normally reach within one day". As per the default rules, you can travel for 8 hours in a day. At a normal pace, you can go 24 miles in normal terrain. In the jungles of Chult, you can move one hex (10 miles). So I presume this means that the party can condense 8 hours of travel into 45 minutes. Turn the page and it says "if your tale is told with reverence and precision," you and your pals enter the Border Ethereal. What if it [I]isn't[/I] told with reverence and precision? Does the ritual just fail? Lastly, it says that the destination must be somewhere you've been before or somewhere for which you've got an accurate route and map. It also says that whenever you end / interrupt the ritual, you arrive safely at your destination. However, it also says you can end the ritual early if you want to engage with something that the DM is describing. Those two sentences together make it sound like if you end the ritual early to engage with something along the way, you still end up at your ultimate destination safely. Is that the sense other people are getting? Or would the encounter along the way become the new ultimate destination and you'd have to restart the ritual from there to get to your original destination? Thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Using the Acquisitions Inc book
Top