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General Tabletop Discussion
*Dungeons & Dragons
Using Wands/Staves and Misty Step
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<blockquote data-quote="toucanbuzz" data-source="post: 8290075" data-attributes="member: 19270"><p>No. Wands explicitly state one "casts" the associated spell. This choice of language is purposeful.</p><p></p><p>The DMG page 141 answers your question. Under <strong>Spells: </strong><em><u>Some magic items allow </u><em><u>the user to cast a spell from the item.</u></em> </em>The section goes on to detail that magic items like Wands change the rules for how spells are normally cast, bypassing the need for components and using or having a spell slot (and because features like <em>counterspell </em>require the spellcasting to be perceived,<a href="https://mobile.twitter.com/jeremyecrawford/status/792412232432758784?lang=en" target="_blank"> a wand bypasses this</a>...it has nothing to do with whether a wand is a cast spell...it is).</p><p></p><p>Further, magical items, including Wands, are not considered "Objects" for purposes of the rogue "fast hands" feature (same page and 2020 D&D official sage advice errata). Some future DM screens would list this as "Use Magical Item" for clarification of rules that already existed. </p><p></p><p><strong>Note:</strong> 5E wands vary quite a bit from how wands worked in prior editions. Previously, they independently triggered a spell for spellcasters and those who had a class feature to bypass that requirement. Now, anyone can "cast" the spell. Sage Advice through Crawford felt Wands should trigger class abilities like <em>arcane ward </em>but this never made it into official errata, leaving it a DM question. Not your original point, but worth mentioning I felt.</p></blockquote><p></p>
[QUOTE="toucanbuzz, post: 8290075, member: 19270"] No. Wands explicitly state one "casts" the associated spell. This choice of language is purposeful. The DMG page 141 answers your question. Under [B]Spells: [/B][I][U]Some magic items allow [/U][I][U]the user to cast a spell from the item.[/U][/I] [/I]The section goes on to detail that magic items like Wands change the rules for how spells are normally cast, bypassing the need for components and using or having a spell slot (and because features like [I]counterspell [/I]require the spellcasting to be perceived,[URL='https://mobile.twitter.com/jeremyecrawford/status/792412232432758784?lang=en'] a wand bypasses this[/URL]...it has nothing to do with whether a wand is a cast spell...it is). Further, magical items, including Wands, are not considered "Objects" for purposes of the rogue "fast hands" feature (same page and 2020 D&D official sage advice errata). Some future DM screens would list this as "Use Magical Item" for clarification of rules that already existed. [B]Note:[/B] 5E wands vary quite a bit from how wands worked in prior editions. Previously, they independently triggered a spell for spellcasters and those who had a class feature to bypass that requirement. Now, anyone can "cast" the spell. Sage Advice through Crawford felt Wands should trigger class abilities like [I]arcane ward [/I]but this never made it into official errata, leaving it a DM question. Not your original point, but worth mentioning I felt. [/QUOTE]
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