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Usurping the party spokesman role
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<blockquote data-quote="cignus_pfaccari" data-source="post: 1998416" data-attributes="member: 14557"><p>Our al Qadim group has three potential Face People:</p><p></p><p>The water shugenja/hakima with a 30-something Charisma</p><p>The warmage/paladin/spellblade with a (sigh) 23 Charisma</p><p>The sha'ir with a high Charisma</p><p></p><p>We have something of a working relationship; the Hakima's the party leader, and negotiates on our behalf the vast majority of the time. The warmage thinks of himself as the party XO and is good at being scary and keeping an ear to the ground. The sha'ir theoretically talks to genies for us, except we have to prod the player to do so.</p><p></p><p>As you may've guessed, I play the warmage. I have some skills in the same vein as the hakima*, but I wasn't trying to eclipse her role; more, serve as a backup and complement to the Hakima. If necessary, we can tag-team negotiations, or split up and have someone who can talk in both squads.</p><p></p><p>One of the advantages of this is that we can do a LOT of talking and making nice with people, so we don't have to rely on brute force.</p><p></p><p>Brad</p><p></p><p>* DM added more skills in class, like Bluff, Gather Information, etc.</p></blockquote><p></p>
[QUOTE="cignus_pfaccari, post: 1998416, member: 14557"] Our al Qadim group has three potential Face People: The water shugenja/hakima with a 30-something Charisma The warmage/paladin/spellblade with a (sigh) 23 Charisma The sha'ir with a high Charisma We have something of a working relationship; the Hakima's the party leader, and negotiates on our behalf the vast majority of the time. The warmage thinks of himself as the party XO and is good at being scary and keeping an ear to the ground. The sha'ir theoretically talks to genies for us, except we have to prod the player to do so. As you may've guessed, I play the warmage. I have some skills in the same vein as the hakima*, but I wasn't trying to eclipse her role; more, serve as a backup and complement to the Hakima. If necessary, we can tag-team negotiations, or split up and have someone who can talk in both squads. One of the advantages of this is that we can do a LOT of talking and making nice with people, so we don't have to rely on brute force. Brad * DM added more skills in class, like Bluff, Gather Information, etc. [/QUOTE]
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