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<blockquote data-quote="Radiating Gnome" data-source="post: 3080232" data-attributes="member: 150"><p>The primary problem is an inability to edit information once I've started a combat. Usually this means wanting to change someone's initiative score (they've declared they're going to delay until after someone else goes, for example). I can do it once or twice, usually, but eventually I am no longer able to edit the initiative score. I'm not always able to recreate this when I'm testing, which is clearly pretty frustrating, but in both sessions when I've been trying to use the tool it's happened. </p><p></p><p>Another thing that makes me concerned, but that doesnt' seem to really affect functionality is that the tool seems to create a process that never ends -- once I have GMGen running I get the hourglass pointer and not the mouse pointer. It's dumb, probably, but I wonder what the problem is. </p><p></p><p>Also, I was disappointed that I couldn't create hit point totals in the tool that were greater than 100 -- we're playing Age of Worms and the PCs are all about 12th level -- most of the things they fight have more than 100 hit points, so I would either have to come up with a way to convert hit points to use that part of the tool, or do what I ended up doing (not use it at all) -- an easy choice, given that I don't have a player view of the information and I don't want to share HP totals with the PCs (and I'm primarily using this to manage initiative in a way that I can make visible to the PCs and easy for me to manage at the same time). </p><p></p><p>I also would like to be able to edit combatants once I've created them. One of the things that I love about the tool is that I can use it to calculate experience automatically at the end of the battle -- but to do that, I need to have each party member's accurate level entered into the tool. If I need to change that (they gain a level) or if I need to correct something else (I've entered their initiative bonus incorrectly) I can't just edit the record -- I have to delete it and start over. </p><p></p><p>Admittedly, I might have overstated "buggy" -- it's not like it explodes or crashes my computer. But the initiative problem has come up a couple of times now, and in my most recent session, when once again I couldn't get it to respond to initiative changes, I just gave up and switched to my trusty index cards. </p><p></p><p>If you can show me how to work around those issues, I'll probably continue to use it. And if a player view is on the horizon . . . that would be sweet. The GMGen tool is the one that most closely fit my needs, and it's flexibility really impressed me. I just had enough problems that I was still hoping to find a silver bullet out there . . . . </p><p></p><p>-rg</p></blockquote><p></p>
[QUOTE="Radiating Gnome, post: 3080232, member: 150"] The primary problem is an inability to edit information once I've started a combat. Usually this means wanting to change someone's initiative score (they've declared they're going to delay until after someone else goes, for example). I can do it once or twice, usually, but eventually I am no longer able to edit the initiative score. I'm not always able to recreate this when I'm testing, which is clearly pretty frustrating, but in both sessions when I've been trying to use the tool it's happened. Another thing that makes me concerned, but that doesnt' seem to really affect functionality is that the tool seems to create a process that never ends -- once I have GMGen running I get the hourglass pointer and not the mouse pointer. It's dumb, probably, but I wonder what the problem is. Also, I was disappointed that I couldn't create hit point totals in the tool that were greater than 100 -- we're playing Age of Worms and the PCs are all about 12th level -- most of the things they fight have more than 100 hit points, so I would either have to come up with a way to convert hit points to use that part of the tool, or do what I ended up doing (not use it at all) -- an easy choice, given that I don't have a player view of the information and I don't want to share HP totals with the PCs (and I'm primarily using this to manage initiative in a way that I can make visible to the PCs and easy for me to manage at the same time). I also would like to be able to edit combatants once I've created them. One of the things that I love about the tool is that I can use it to calculate experience automatically at the end of the battle -- but to do that, I need to have each party member's accurate level entered into the tool. If I need to change that (they gain a level) or if I need to correct something else (I've entered their initiative bonus incorrectly) I can't just edit the record -- I have to delete it and start over. Admittedly, I might have overstated "buggy" -- it's not like it explodes or crashes my computer. But the initiative problem has come up a couple of times now, and in my most recent session, when once again I couldn't get it to respond to initiative changes, I just gave up and switched to my trusty index cards. If you can show me how to work around those issues, I'll probably continue to use it. And if a player view is on the horizon . . . that would be sweet. The GMGen tool is the one that most closely fit my needs, and it's flexibility really impressed me. I just had enough problems that I was still hoping to find a silver bullet out there . . . . -rg [/QUOTE]
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