Ryan Wynne said:
The setting is the earth in the future where communisim rules the entire earth. The world is a better place but does not lack conflict.
Well, of course you'll still have conflict. There will still be crime, of all sorts. Even the best laid economic system will still have vast numbers of people that don't want to play by the rules laid down, ie, in the system they'd want to own more than others, not provide for others, etc. And that's just economic-level crime. You'll still have acts of violence, sex crimes, robbery, murder, etc. Plenty of things for adventurers to do.
At the risk of veering dangerously into the political arena, I'd like a section on how these people managed to turn the ideal goals of Communism into something that can actually work. In the real world so far, it's proven to be an utterly dismal failure simply because it goes so against human nature -- it depends on the idea of everyone playing by the same set of rules, all the time. Because if even a small group of people don't play by those rules, the entire thing collapses. (Same thing occurs with 'pure' capitalism, but that's neither here nor there). Some back story would be required as to how such a sweeping change occured, especially all over the world. How were those rules made and more importantly how are they enforced? What happened to the Old World? What changed everyone's mind? Was there a tremendous disaster, and the only way people could survive was by strict share-and-share alike?
I'd be interested on how you're re-working the wealth rules
Write the thing up like the WOTC Setting Search. Describe the world in one sentence. Note 'what do adventurers do'. Note 'who are the heroes', ie, who do we play?