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[v.3.5] Realmsian Dragonstar: The Battle of Toril PbP Game [IC] (Game Cancelled)
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<blockquote data-quote="Knightfall" data-source="post: 7373330" data-attributes="member: 2012"><p><strong><u><span style="font-size: 15px">Road to Candlekeep</span></u></strong></p><p>After dealing with the harrowblades and burying Kethrendil, Sergeant Loranys Zeichaim decides it's best for the wagons to move another mile down the road away from the dead beasts and the burning escape pod. Very few complain once they learn of the harrowblade attack. The sun has completely set before the camp is setup again and the citizens are completely exhausted. The Flaming Fists help guard the sleeping citizens through the night. During the starry night, more plasma bolts rain down from above in the distance. The ship weapons fire seems to be directed along the coast far to the north and towards The Reaching Woods to the east. More than likely 'that' weapons fire is targeting the cities along the River Chionthar such as Elturel and Scornubel but its hard to know exactly where the plasma bolts are hitting the ground. More streaks of light appear in the night sky forming an unnatural borealis. Looking back towards Baldur's Gate, only a few plasma bolts reign down in the vicinity of the great city. Other lights appear above the city, which look like streaking balls of flame dancing with wild fury. Every once in a while, one of these balls of light explodes over the city.</p><p></p><p>In the morning, more than a dozen members of the Flaming Fists appear on the road out of the haze of the fog and smoke. Grand Duke Eltan leads them into the makeshift camp. He tells you that Baldur's Gate has fallen and that the Imperials, led by High Artificer Albaier, rounded up any survivors and either killed them or fed them to 'hovering' metal beasts, as he described them. Yin Hun realizes that the beasts are Imperial transports used for hauling cargo or prisoners. Lord Eltan is glad to know that the citizens are still alive. He tells you that these transports left the city, heading north long the road towards the Fields of the Dead. After that, he and his soldiers lost sight of them. They circles back and came across the River Chionthar over an old rope bridge. The Imperials seem to be avoiding the southern side of the river, for now. He tells them that he managed to send messages to most of the members of the Lords Alliance but he can't be sure the sendings got through. He mentions that he found no trace of the sorcerer Gondal or the wizard Lanthalim. He encountered Brielbara in the street but she fled towards Waterdeep wih half-a-dozen other citizens. She had lot access to her magic. <span style="color: #8B4513">"Lord Belt is dead,"</span> he tells them. He tells you the other Grand Duke died while trying to protect the palace from the subsumed cleric of Gond.</p><p></p><p>He tells you all this while helping to get the caravan of wagons moving again. He is worried that the Imperials will discover their location and send a force to capture them. He mentions that the Imperials rode fast moving mounts that skimmed across the ground. Rodan knows from the description that what Lord Eltan saw were enercycles, most likely. He also describes a massive vehicle that Yin Hun knows is a <u>thunderer</u> (a mecha). Lord Beltan says this metal monster appeared at the northern edge of the city, almost as if out of nowhere. <span style="color: teal">"It was most likely cloaked,"</span> Rodan notes nervously. The caravan hustles down the road as fast the people can get the wagons to move. A few of the older wagons can't take the strain and are soon left by the side of the road with wheels broken. The caravan soon comes to Friendly Arm Inn, which is already overrun with refugees from the farms and villages to the north. Bentey Mirrorshade is frazzled beyond reasoning as he and he staff have had to fight to keep the refugees from tearing the place apart. When you and Lord Eltan explain to him what is happening, his face goes pale. <span style="color: #00ff33">"That's why my magic won't work,"</span> he says. He soon agrees to give up control of the walled hamlet to the Flaming Fists. The Fists work quickly to move the worst of the wounded into the stone keep of the Arm for the night to come. More fire can be seen in the sky to the north and west, as well as several flashes far to the south.</p><p></p><p>In the morning, it is decided that the worst of the wounded adults will stay in the keep with a small contingent of Fists to watch over them with the help of a few of the priests of the Temple of Wisdom (dedicated to Garl Glittergold). Bentley and his wife, Gellana, agree to travel with you to Candlekeep to help try to convince the monks to let in the youngest and weakest of the refugees. <span style="color: #00ff33">"I don't know what's going to happen when we get there,"</span> the gnome says. <span style="color: #00ff33">"But I doubt they'll let in very many of us. This Haspur of yours will surely be welcome, as well as any priests of Oghma, Deneir, Gond, and Milil. They might even open up to those gods' followers without the normal price for entry."</span> He goes on to tell you that the monks value books more than lives, so it isn't a guarantee that they will let anyone in. The caravan soon continues down The Coast Way and Lord Eltan pushes the people and as hard as he dares. Several horses die of exhaustion just before the road intersects with the Way of the Lion, which leads straight towards Candlekeep. Wating at the crossroads is the rider that Lord Eltan sent ahead to inform Candlekeep of Baldur's Gate request. With him waits two monks from the keep's order. They have come to see the throng that wishes entry and they are shocked to see so many packed together on the road. Of the two, it is the man named Amanther who speaks to Lord Eltan and you in private. He warns that if this full caravan tries to approach the keep, they will face the full protections of the keep, which are not all magical.</p><p></p><p><span style="color: #ccff99">"We are willing to take the Chosen named Haspur into our midst, as well as the young and infirm. As well, the Magister has asked us to allow a handful of you into the keep with the blessings of dead Mystra. No member of the Flaming Fists will be allowed to entry Candlekeep without paying the price for entry, not even you Duke Eltan. And if you try to force your way in, you will find that we are still strong enough to stand against you even if out magic has been deminished. Do not test our resolve."</span></p><p></p><p>Lord Eltan debates with the man for nearly an hour while the wagon's fort-up and another makeshift camp is set up at the crossroads. Bentley Mirroshade provides several large tents for the camp, which is used for triages for the walking wounded. The rest of the refugees huddle in and amongst the wagons as it begins to rain. The storm is a natural one and it washes away the dust and grime of the road and fills water barrels to catch rainwater. You listen as Lord Eltan tries in vain to change Amanther's mind. The monk will not budge on the strictures placed on the conditions for entry. The entrance-gift must be paid for any of the others that wish entry and they must approach Candlekeep in the traditional manner, stellar invasion or not. There will be no exceptions to the rule. Even when Yin Hun and Rodan offer future texts on the Dragon Empire, he will not relent. <span style="color: #ccff99">"The entrance-gift must be paid for all others,"</span> he intones. The monk is maddening polite even when Lord Eltan or anyone else raises their voice. <span style="color: #ccff99">"I realize you are in a dire situation, but we will not allow you to bring that situation into Candlekeep. I am so sorry, but we must protect the library at all costs."</span></p><p></p><p>"Books are more important than lives," the other monk says with his head bowed.</p><p></p><p>Lord Eltan loses his patience and storms out of the tent. He refuses to speak with the monks again and decides that he'd rather risk the open road than kowtow to the monks and their restrictions. He spends the rest of the night dealing with his people and making plans to push on to Beregost along The Coast Way. Eventually, he relents to letting the youngsters and the very old to make the journey to Candlekeep but not without an escort. He places the responsibility on your shoulders and sends both Belgeon and Loranys with you after forcing them to give up their ranks in the Flaming Fists. It is the only way Amanther will let the two warriors come along, but they must still pay the entrance-gift. Rodan pulls out an old Unification Church tome from his possessions and gives it over to allow entry for Belgeon. Yin Hun shows the monks his electronic mapbox and agrees to give it up if they will allow more people into the keep. While the two monks are intrigued by the map, they are more keen on the written instructions that comes with it, which include dictonaries for six distinct languages not native to Toril. In the end, Amanther agrees to allow entry for Loranys and half-a-dozen other citizens chosen by him and his fellow monk. Both Shazer'a and Nelalwe give up their place in the keep for two other citizens and Nel even gives up her Language and Linguistics datachip along with the dead hobgoblin's datapad, which she saved during the fight with the High Artificer. While it is scorched, she managed to get it working again. The datachip and dozen Outlander texts get two dozen more refugees a place in Candlekeep for a tenday once Nel shows the monks how it works.</p><p></p><p>When Lord Eltan hears what you have done for his people, he is extremely grateful. He is also grateful to Lord Shazer'a and Nelalwe when they inform him that they will come with him to help him spread word of the invasion to the southern lands*. They will go with him and the other refugees to Beregost to petition the priests of Lathander for aid. After that, they will travel on with a group of Fists and other able bodies warriors to the town of Nashkel on the northern slopes of The Cloud Peaks and then onto Athkatla to find out the situation in Amn. He and Nel say their goodbyes in the morning and the caravan splits. The bulk of the refugees continue on towards Beregost while two wagons filled with children and the elderly travel the Way of the Lion towards Candlekeep. With the monks guiding the way, it is a quick but challenging trip to the massive keep, which crowns a long, rising-from-landward ridge of rock that juts out into the Sea of Swords. Its walls rise from the cliffs of hard, purple-black volcanic rock, and enclose a small forest of many-windowed stone towers. Along the way, the caravan comes upon other supplicants who have been turned away for not having the entrance-gift. They head down the Way of thE Lion, despondant. Amanther and the other monk refuse to speak to them and insist the others do the same. <span style="color: #ccff99">"We have already warned them of the dangers to come,"</span> Amanther says casually. <span style="color: #ccff99">"The Magister informed us of this Dragon Empire and what it entails, but we must stick to our rules. We cannot let this madness engulf Candlekeep and the bulk of the keep's protections remain intact. Her presence along has gifted us with much of dead Mystra's magical essence. Haspur will add to that energy. The library must be protected regardless of all other costs."</span></p><p></p><p>The arched gates of Candlekeep are as high as three men, and fashioned of vertical bars of unknown, lightning-repelling black metal as thick as many human forearms. Both of the gates bear, centered in their upper third, the castle-and-flames device of Candlekeep, worked of the same metal and joined to the bars, so that each gate seems to have been formed all of a piece rather than being welded or fitted together. The gates both stand closed and a dozen monks stand at attention, ready to spring at a moments notice. A regal woman stand in front of these monks along with a man to who the other monk's defer. <span style="color: #999999">"Welcome to Candlekeep,"</span> the man says. <span style="color: #999999">"I am Ulrant, Keeper of the Tomes. Normally I wouldn't be here to greet you myself, but this is a special case, it seems. This is the Magister,"</span> he motions to the woman next to him. <span style="color: #999999">"She will give you her name if she chooses. Now, for the required entrance-gifts."</span> He looks at Amanther. <span style="color: #999999">"There are many more here than we agreed to take in, Amanther."</span></p><p></p><p><span style="color: #ccff99">"These are their <em>substantial</em> gifts,"</span> he shows the Keeper the unique Imperial books and technical gizmos. <span style="color: #ccff99">"This magical map includes several unique language texts that originate from this stellar empire of theirs."</span> He motions to Yin Hun, Emiko, and Rodan. <span style="color: #ccff99">"And this device holds dozens of books that, as far as I can tell, are not a part of our collection."</span></p><p></p><p><span style="color: #999999">"We shall see,"</span> the Keeper takes Rodan's Unification Bible and nods in approval. He studies the electronic map and the various language dictionaries with great interest. Once he's gone through it all, he looks at Rodan and Yin Hun. <span style="color: #999999">"You are allied with this star empire?"</span></p><p></p><p><span style="color: teal">"No,"</span> Rodan replies. <span style="color: teal">"While I am a cleric of the Merchant, I do not come from the empire myself. My world was conquered by the Dragon Empire. I now work to resist them and their Red Emperor who takes so much and gives nothing in return. While the Unification Church is the core religion of Empire, it does not always serve the empire. There are parts of it that do, but my belief in the Merchant doesn't make me a thrall of the empire."</span></p><p></p><p>"Truth," a monk steps up to Ulrant and nods in approval.</p><p></p><p><span style="color: #999999">"And what about you two?"</span> the Keeper asks Yin Hun and Emiko. <span style="color: #999999">"What brings you to our world? Do you wish to spread knowledge or death?"</span></p><p></p><p>The Keeper of the Tomes waits for an answer while studying you all with great interest. He remains calm and composed. He is both authoritative and supercilious in his demeanor yet there is a also a disquieting acrimony in his gaze.</p><p></p><p><strong><u>OOC</u>:</strong> *If "Salthorae wants to get back into the game, I'll find a way to bring Shazer'a and Nelalwe back into the group along with news from Amn and other Lands of Intrigue.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 7373330, member: 2012"] [B][U][SIZE=4]Road to Candlekeep[/SIZE][/U][/B] After dealing with the harrowblades and burying Kethrendil, Sergeant Loranys Zeichaim decides it's best for the wagons to move another mile down the road away from the dead beasts and the burning escape pod. Very few complain once they learn of the harrowblade attack. The sun has completely set before the camp is setup again and the citizens are completely exhausted. The Flaming Fists help guard the sleeping citizens through the night. During the starry night, more plasma bolts rain down from above in the distance. The ship weapons fire seems to be directed along the coast far to the north and towards The Reaching Woods to the east. More than likely 'that' weapons fire is targeting the cities along the River Chionthar such as Elturel and Scornubel but its hard to know exactly where the plasma bolts are hitting the ground. More streaks of light appear in the night sky forming an unnatural borealis. Looking back towards Baldur's Gate, only a few plasma bolts reign down in the vicinity of the great city. Other lights appear above the city, which look like streaking balls of flame dancing with wild fury. Every once in a while, one of these balls of light explodes over the city. In the morning, more than a dozen members of the Flaming Fists appear on the road out of the haze of the fog and smoke. Grand Duke Eltan leads them into the makeshift camp. He tells you that Baldur's Gate has fallen and that the Imperials, led by High Artificer Albaier, rounded up any survivors and either killed them or fed them to 'hovering' metal beasts, as he described them. Yin Hun realizes that the beasts are Imperial transports used for hauling cargo or prisoners. Lord Eltan is glad to know that the citizens are still alive. He tells you that these transports left the city, heading north long the road towards the Fields of the Dead. After that, he and his soldiers lost sight of them. They circles back and came across the River Chionthar over an old rope bridge. The Imperials seem to be avoiding the southern side of the river, for now. He tells them that he managed to send messages to most of the members of the Lords Alliance but he can't be sure the sendings got through. He mentions that he found no trace of the sorcerer Gondal or the wizard Lanthalim. He encountered Brielbara in the street but she fled towards Waterdeep wih half-a-dozen other citizens. She had lot access to her magic. [COLOR="#8B4513"]"Lord Belt is dead,"[/COLOR] he tells them. He tells you the other Grand Duke died while trying to protect the palace from the subsumed cleric of Gond. He tells you all this while helping to get the caravan of wagons moving again. He is worried that the Imperials will discover their location and send a force to capture them. He mentions that the Imperials rode fast moving mounts that skimmed across the ground. Rodan knows from the description that what Lord Eltan saw were enercycles, most likely. He also describes a massive vehicle that Yin Hun knows is a [U]thunderer[/U] (a mecha). Lord Beltan says this metal monster appeared at the northern edge of the city, almost as if out of nowhere. [color=teal]"It was most likely cloaked,"[/color] Rodan notes nervously. The caravan hustles down the road as fast the people can get the wagons to move. A few of the older wagons can't take the strain and are soon left by the side of the road with wheels broken. The caravan soon comes to Friendly Arm Inn, which is already overrun with refugees from the farms and villages to the north. Bentey Mirrorshade is frazzled beyond reasoning as he and he staff have had to fight to keep the refugees from tearing the place apart. When you and Lord Eltan explain to him what is happening, his face goes pale. [COLOR="#00ff33"]"That's why my magic won't work,"[/COLOR] he says. He soon agrees to give up control of the walled hamlet to the Flaming Fists. The Fists work quickly to move the worst of the wounded into the stone keep of the Arm for the night to come. More fire can be seen in the sky to the north and west, as well as several flashes far to the south. In the morning, it is decided that the worst of the wounded adults will stay in the keep with a small contingent of Fists to watch over them with the help of a few of the priests of the Temple of Wisdom (dedicated to Garl Glittergold). Bentley and his wife, Gellana, agree to travel with you to Candlekeep to help try to convince the monks to let in the youngest and weakest of the refugees. [COLOR="#00ff33"]"I don't know what's going to happen when we get there,"[/COLOR] the gnome says. [COLOR="#00ff33"]"But I doubt they'll let in very many of us. This Haspur of yours will surely be welcome, as well as any priests of Oghma, Deneir, Gond, and Milil. They might even open up to those gods' followers without the normal price for entry."[/COLOR] He goes on to tell you that the monks value books more than lives, so it isn't a guarantee that they will let anyone in. The caravan soon continues down The Coast Way and Lord Eltan pushes the people and as hard as he dares. Several horses die of exhaustion just before the road intersects with the Way of the Lion, which leads straight towards Candlekeep. Wating at the crossroads is the rider that Lord Eltan sent ahead to inform Candlekeep of Baldur's Gate request. With him waits two monks from the keep's order. They have come to see the throng that wishes entry and they are shocked to see so many packed together on the road. Of the two, it is the man named Amanther who speaks to Lord Eltan and you in private. He warns that if this full caravan tries to approach the keep, they will face the full protections of the keep, which are not all magical. [COLOR="#ccff99"]"We are willing to take the Chosen named Haspur into our midst, as well as the young and infirm. As well, the Magister has asked us to allow a handful of you into the keep with the blessings of dead Mystra. No member of the Flaming Fists will be allowed to entry Candlekeep without paying the price for entry, not even you Duke Eltan. And if you try to force your way in, you will find that we are still strong enough to stand against you even if out magic has been deminished. Do not test our resolve."[/COLOR] Lord Eltan debates with the man for nearly an hour while the wagon's fort-up and another makeshift camp is set up at the crossroads. Bentley Mirroshade provides several large tents for the camp, which is used for triages for the walking wounded. The rest of the refugees huddle in and amongst the wagons as it begins to rain. The storm is a natural one and it washes away the dust and grime of the road and fills water barrels to catch rainwater. You listen as Lord Eltan tries in vain to change Amanther's mind. The monk will not budge on the strictures placed on the conditions for entry. The entrance-gift must be paid for any of the others that wish entry and they must approach Candlekeep in the traditional manner, stellar invasion or not. There will be no exceptions to the rule. Even when Yin Hun and Rodan offer future texts on the Dragon Empire, he will not relent. [COLOR="#ccff99"]"The entrance-gift must be paid for all others,"[/COLOR] he intones. The monk is maddening polite even when Lord Eltan or anyone else raises their voice. [COLOR="#ccff99"]"I realize you are in a dire situation, but we will not allow you to bring that situation into Candlekeep. I am so sorry, but we must protect the library at all costs."[/COLOR] "Books are more important than lives," the other monk says with his head bowed. Lord Eltan loses his patience and storms out of the tent. He refuses to speak with the monks again and decides that he'd rather risk the open road than kowtow to the monks and their restrictions. He spends the rest of the night dealing with his people and making plans to push on to Beregost along The Coast Way. Eventually, he relents to letting the youngsters and the very old to make the journey to Candlekeep but not without an escort. He places the responsibility on your shoulders and sends both Belgeon and Loranys with you after forcing them to give up their ranks in the Flaming Fists. It is the only way Amanther will let the two warriors come along, but they must still pay the entrance-gift. Rodan pulls out an old Unification Church tome from his possessions and gives it over to allow entry for Belgeon. Yin Hun shows the monks his electronic mapbox and agrees to give it up if they will allow more people into the keep. While the two monks are intrigued by the map, they are more keen on the written instructions that comes with it, which include dictonaries for six distinct languages not native to Toril. In the end, Amanther agrees to allow entry for Loranys and half-a-dozen other citizens chosen by him and his fellow monk. Both Shazer'a and Nelalwe give up their place in the keep for two other citizens and Nel even gives up her Language and Linguistics datachip along with the dead hobgoblin's datapad, which she saved during the fight with the High Artificer. While it is scorched, she managed to get it working again. The datachip and dozen Outlander texts get two dozen more refugees a place in Candlekeep for a tenday once Nel shows the monks how it works. When Lord Eltan hears what you have done for his people, he is extremely grateful. He is also grateful to Lord Shazer'a and Nelalwe when they inform him that they will come with him to help him spread word of the invasion to the southern lands*. They will go with him and the other refugees to Beregost to petition the priests of Lathander for aid. After that, they will travel on with a group of Fists and other able bodies warriors to the town of Nashkel on the northern slopes of The Cloud Peaks and then onto Athkatla to find out the situation in Amn. He and Nel say their goodbyes in the morning and the caravan splits. The bulk of the refugees continue on towards Beregost while two wagons filled with children and the elderly travel the Way of the Lion towards Candlekeep. With the monks guiding the way, it is a quick but challenging trip to the massive keep, which crowns a long, rising-from-landward ridge of rock that juts out into the Sea of Swords. Its walls rise from the cliffs of hard, purple-black volcanic rock, and enclose a small forest of many-windowed stone towers. Along the way, the caravan comes upon other supplicants who have been turned away for not having the entrance-gift. They head down the Way of thE Lion, despondant. Amanther and the other monk refuse to speak to them and insist the others do the same. [COLOR="#ccff99"]"We have already warned them of the dangers to come,"[/COLOR] Amanther says casually. [COLOR="#ccff99"]"The Magister informed us of this Dragon Empire and what it entails, but we must stick to our rules. We cannot let this madness engulf Candlekeep and the bulk of the keep's protections remain intact. Her presence along has gifted us with much of dead Mystra's magical essence. Haspur will add to that energy. The library must be protected regardless of all other costs."[/COLOR] The arched gates of Candlekeep are as high as three men, and fashioned of vertical bars of unknown, lightning-repelling black metal as thick as many human forearms. Both of the gates bear, centered in their upper third, the castle-and-flames device of Candlekeep, worked of the same metal and joined to the bars, so that each gate seems to have been formed all of a piece rather than being welded or fitted together. The gates both stand closed and a dozen monks stand at attention, ready to spring at a moments notice. A regal woman stand in front of these monks along with a man to who the other monk's defer. [COLOR="#999999"]"Welcome to Candlekeep,"[/COLOR] the man says. [COLOR="#999999"]"I am Ulrant, Keeper of the Tomes. Normally I wouldn't be here to greet you myself, but this is a special case, it seems. This is the Magister,"[/COLOR] he motions to the woman next to him. [COLOR="#999999"]"She will give you her name if she chooses. Now, for the required entrance-gifts."[/COLOR] He looks at Amanther. [COLOR="#999999"]"There are many more here than we agreed to take in, Amanther."[/COLOR] [COLOR="#ccff99"]"These are their [I]substantial[/I] gifts,"[/COLOR] he shows the Keeper the unique Imperial books and technical gizmos. [COLOR="#ccff99"]"This magical map includes several unique language texts that originate from this stellar empire of theirs."[/COLOR] He motions to Yin Hun, Emiko, and Rodan. [COLOR="#ccff99"]"And this device holds dozens of books that, as far as I can tell, are not a part of our collection."[/COLOR] [COLOR="#999999"]"We shall see,"[/COLOR] the Keeper takes Rodan's Unification Bible and nods in approval. He studies the electronic map and the various language dictionaries with great interest. Once he's gone through it all, he looks at Rodan and Yin Hun. [COLOR="#999999"]"You are allied with this star empire?"[/COLOR] [color=teal]"No,"[/color] Rodan replies. [color=teal]"While I am a cleric of the Merchant, I do not come from the empire myself. My world was conquered by the Dragon Empire. I now work to resist them and their Red Emperor who takes so much and gives nothing in return. While the Unification Church is the core religion of Empire, it does not always serve the empire. There are parts of it that do, but my belief in the Merchant doesn't make me a thrall of the empire."[/color] "Truth," a monk steps up to Ulrant and nods in approval. [COLOR="#999999"]"And what about you two?"[/COLOR] the Keeper asks Yin Hun and Emiko. [COLOR="#999999"]"What brings you to our world? Do you wish to spread knowledge or death?"[/COLOR] The Keeper of the Tomes waits for an answer while studying you all with great interest. He remains calm and composed. He is both authoritative and supercilious in his demeanor yet there is a also a disquieting acrimony in his gaze. [B][U]OOC[/U]:[/B] *If "Salthorae wants to get back into the game, I'll find a way to bring Shazer'a and Nelalwe back into the group along with news from Amn and other Lands of Intrigue. [/QUOTE]
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[v.3.5] Realmsian Dragonstar: The Battle of Toril PbP Game [IC] (Game Cancelled)
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