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v4: Challenge Ratings pdf (3.5 compatible)
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<blockquote data-quote="Upper_Krust" data-source="post: 1173449" data-attributes="member: 326"><p>Hiya mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Okay fire away! </p><p></p><p></p><p></p><p>Thats okay mate it was inevitable, and as the Terminator would say "I have detailed files" so correcting any problems won't be the major undertaking this time around.</p><p></p><p></p><p></p><p>Yep.</p><p></p><p></p><p></p><p>Yeah my good mate Anubis pointed out there was a problem in this table when we were chatting last night.</p><p></p><p></p><p></p><p>Cheeky. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>Its still 1 CR = 1 Level when you add PC equipment</p><p></p><p>I just wanted to keep the factors seperated.</p><p></p><p></p><p></p><p>8 x 0.8 (8 Class Levels) = 6.4</p><p>8 x 0.2 (8 levels of PC wealth) = 1.6 </p><p>8th-level Rogue = CR 8 (with PC wealth)</p><p></p><p></p><p></p><p>Mmmm. I removed that at the last minute too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p><p></p><p></p><p></p><p>Noted.</p><p></p><p></p><p></p><p>To be honest the Half-Celestial/Half-Fiend Templates are a complete annoyance, they really are a bugger to try and explain without resorting to two pages each, with multiple powers and multiple spell-like abilities edependant on HD, its like 10 templates rolled into one.</p><p></p><p>There are probably minor flaws in those two templates somewhere.</p><p></p><p> </p><p></p><p>I am more concerned with the fact the skill bonuses in the lich template are different from the skill bonueses in the example within the skills factor..</p><p></p><p></p><p></p><p>Its simply a question of time and space. We took a vote, the rest of my staff here said flesh it out and I said no. Unanimous. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>Simply because all Natural Armour is not derived from size. It would have complicated things if I hadn't removed NA from the size factor.</p><p></p><p></p><p></p><p>Well the term factors is used to describe the bonus derived from some feature. Whereas the term modifier is used within a feature itself.</p><p></p><p>eg. Damage Reduction is a factor. But the modifier to multiply the +0.1/point of DR is a modifier.</p><p></p><p></p><p></p><p>But they only have Darkvision. Again its a question of space.</p><p></p><p></p><p></p><p>...because I knew then someone would come along and say "But hey the dwarf is +0.51". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>It would probably be best not to ply the Golden Rule with regards PCs.</p><p></p><p> </p><p></p><p>Are there any official races that add more than +1 ECL without also adding HD?</p><p></p><p></p><p></p><p>Well firstly a word on the Marilith - that monster is badly determined by WotC. Theres no way it should be wielding Large Longswords (ie. Greatswords) in every hand - Its torso is medium size for goodness sake.</p><p></p><p>Regarding the attacks, yes the Marilith would represent less of a threat if it were wielding daggers instead of greatswords.</p><p></p><p> </p><p></p><p>It doesn't break it simply changes.</p><p></p><p></p><p></p><p>Probably. But its all there in black and white how to do that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I think people will warm to the new method - its a lot fairer I think.</p><p></p><p></p><p></p><p>Well I think there are always going to be one or two cascading factors, but its nothing we can't determine.</p><p></p><p></p><p></p><p>Appreciate the feedback mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 1173449, member: 326"] Hiya mate! :) Okay fire away! Thats okay mate it was inevitable, and as the Terminator would say "I have detailed files" so correcting any problems won't be the major undertaking this time around. Yep. Yeah my good mate Anubis pointed out there was a problem in this table when we were chatting last night. Cheeky. :p Its still 1 CR = 1 Level when you add PC equipment I just wanted to keep the factors seperated. 8 x 0.8 (8 Class Levels) = 6.4 8 x 0.2 (8 levels of PC wealth) = 1.6 8th-level Rogue = CR 8 (with PC wealth) Mmmm. I removed that at the last minute too. :rolleyes: Noted. To be honest the Half-Celestial/Half-Fiend Templates are a complete annoyance, they really are a bugger to try and explain without resorting to two pages each, with multiple powers and multiple spell-like abilities edependant on HD, its like 10 templates rolled into one. There are probably minor flaws in those two templates somewhere. I am more concerned with the fact the skill bonuses in the lich template are different from the skill bonueses in the example within the skills factor.. Its simply a question of time and space. We took a vote, the rest of my staff here said flesh it out and I said no. Unanimous. :p Simply because all Natural Armour is not derived from size. It would have complicated things if I hadn't removed NA from the size factor. Well the term factors is used to describe the bonus derived from some feature. Whereas the term modifier is used within a feature itself. eg. Damage Reduction is a factor. But the modifier to multiply the +0.1/point of DR is a modifier. But they only have Darkvision. Again its a question of space. ...because I knew then someone would come along and say "But hey the dwarf is +0.51". :D It would probably be best not to ply the Golden Rule with regards PCs. Are there any official races that add more than +1 ECL without also adding HD? Well firstly a word on the Marilith - that monster is badly determined by WotC. Theres no way it should be wielding Large Longswords (ie. Greatswords) in every hand - Its torso is medium size for goodness sake. Regarding the attacks, yes the Marilith would represent less of a threat if it were wielding daggers instead of greatswords. It doesn't break it simply changes. Probably. But its all there in black and white how to do that. ;) I think people will warm to the new method - its a lot fairer I think. Well I think there are always going to be one or two cascading factors, but its nothing we can't determine. Appreciate the feedback mate! :) [/QUOTE]
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