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v4: Challenge Ratings pdf (3.5 compatible)
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<blockquote data-quote="xanatos" data-source="post: 1183578" data-attributes="member: 5050"><p>But your list (p.8, 2nd column, upper right) is wrong: You say that Ability Scores from Size factor affect CR... Ok... The Size affect CR... But it gives you free Ability Scores points. Reading what it's written it seems that you have to pay for the +8 STR that Large Size gives you.</p><p></p><p></p><p>Then why Natural Armor isn't included in Size? I know that in a perfect world a creature would be the sum of various "layers" of templates... A Race/Type template plus a Size Template plus some generic templates plus the creature.</p><p>I consider Special Templates (Lich, Half Dragon etc) to be "adders" to the basic creature... You don't create a Half Dragon Half Demon Xyzptl from scratch. You first create a "Xyzptl"... Then you make it an Half Dragon Half Demon Xyzptl. So Special Templates should have attribute modifiers. Size is different. Each creature has a size and you normally don't start thinking a creature as a medium size creature and then enlarging it (or perhaps you could... For humanoid creatures sometimes I do this... I think it as a medium size creature and I ask myself how it would compare to a human... Then I enlarge it)... But many persons directly use the suggested values for creatures of size X, or directly compare it to other creatures (if I want the Yellow Dragon with Blue Spots I take a standard Dragon and I modify it... I don't start from scratch thinking "how would it be if it was a Human?")</p></blockquote><p></p>
[QUOTE="xanatos, post: 1183578, member: 5050"] But your list (p.8, 2nd column, upper right) is wrong: You say that Ability Scores from Size factor affect CR... Ok... The Size affect CR... But it gives you free Ability Scores points. Reading what it's written it seems that you have to pay for the +8 STR that Large Size gives you. Then why Natural Armor isn't included in Size? I know that in a perfect world a creature would be the sum of various "layers" of templates... A Race/Type template plus a Size Template plus some generic templates plus the creature. I consider Special Templates (Lich, Half Dragon etc) to be "adders" to the basic creature... You don't create a Half Dragon Half Demon Xyzptl from scratch. You first create a "Xyzptl"... Then you make it an Half Dragon Half Demon Xyzptl. So Special Templates should have attribute modifiers. Size is different. Each creature has a size and you normally don't start thinking a creature as a medium size creature and then enlarging it (or perhaps you could... For humanoid creatures sometimes I do this... I think it as a medium size creature and I ask myself how it would compare to a human... Then I enlarge it)... But many persons directly use the suggested values for creatures of size X, or directly compare it to other creatures (if I want the Yellow Dragon with Blue Spots I take a standard Dragon and I modify it... I don't start from scratch thinking "how would it be if it was a Human?") [/QUOTE]
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