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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
v4: Challenge Ratings pdf (3.5 compatible)
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<blockquote data-quote="Wulf Ratbane" data-source="post: 1236657" data-attributes="member: 94"><p><strong>Questions for UK</strong></p><p></p><p>Ability Damage/Drain Design Parameters</p><p>1) Why does every monster in the MM seem to break these parameters? (From Wraith to Shadow to lowly Stirge...)</p><p>My recommendation is: Damage x2 HD, Drain x1 HD (maximum on single attack).</p><p></p><p>POISON</p><p>1) What does "HALF" mean in this category? Half hit points? Half an ability score?</p><p>2) Why does 3d6 Con (which would kill the average human) cost more than Death? Death seems under costed to me (especially depending on your answer to #1).</p><p>3) <em>Poison (Primary) < 1/2 Hit Dice</em></p><p><em>Poison (Secondary) < 1/4 Hit Dice</em></p><p><em>eg. A creature with 7 HD should be allowed up to 1d6 (Primary) and</em></p><p><em>2d6 (Secondary) damage.</em></p><p>Somehow that math on those design parameters doesn't add up... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>SUMMONING</p><p>The base cost for summoning is (Summoned Creature CR) x (Spell Level) x Usage x Chance of Success</p><p></p><p>AND: Spell Level is always equal to 1/2 Summoned Creature CR.</p><p></p><p>Seems you can just drop that, since we're not really talking about spell level.</p><p></p><p>Thus, cost = (1/2)(Summoned Creature CR)^2(Usage)(% Success).</p><p></p><p>Why don't you use the spell level listed in the ability, after all? (eg, the Pit Fiend's is 8th level-- not 11th).</p><p></p><p>I will have more of these questions throughout the day...</p><p></p><p>Wulf</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 1236657, member: 94"] [b]Questions for UK[/b] Ability Damage/Drain Design Parameters 1) Why does every monster in the MM seem to break these parameters? (From Wraith to Shadow to lowly Stirge...) My recommendation is: Damage x2 HD, Drain x1 HD (maximum on single attack). POISON 1) What does "HALF" mean in this category? Half hit points? Half an ability score? 2) Why does 3d6 Con (which would kill the average human) cost more than Death? Death seems under costed to me (especially depending on your answer to #1). 3) [i]Poison (Primary) < 1/2 Hit Dice Poison (Secondary) < 1/4 Hit Dice eg. A creature with 7 HD should be allowed up to 1d6 (Primary) and 2d6 (Secondary) damage.[/i] Somehow that math on those design parameters doesn't add up... :D SUMMONING The base cost for summoning is (Summoned Creature CR) x (Spell Level) x Usage x Chance of Success AND: Spell Level is always equal to 1/2 Summoned Creature CR. Seems you can just drop that, since we're not really talking about spell level. Thus, cost = (1/2)(Summoned Creature CR)^2(Usage)(% Success). Why don't you use the spell level listed in the ability, after all? (eg, the Pit Fiend's is 8th level-- not 11th). I will have more of these questions throughout the day... Wulf [/QUOTE]
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v4: Challenge Ratings pdf (3.5 compatible)
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