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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
v4: Challenge Ratings pdf (3.5 compatible)
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<blockquote data-quote="Upper_Krust" data-source="post: 1243085" data-attributes="member: 326"><p>Hey Wulf matey! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>...I tried posting this last night but it wouldn't let me.</p><p></p><p> </p><p></p><p>I think its only fair. I agree with most of your points regarding the Silver Rule but I don't agree that the system is inherantly arbitrary.</p><p></p><p></p><p></p><p>You can't even say that my initial equation* was arbitrary, simply because there was no initial correlation and you need a base unit as a starting point.</p><p></p><p>*1 feat = +0.2 CR</p><p></p><p>Once I determined that basic building block everything else was determined as scientifically as possible.</p><p></p><p> </p><p></p><p>I could be off in terms of dividing each class level CR equally; but I am not off in terms of my own system - everything is rated the same way; under the same auspices.</p><p></p><p></p><p></p><p>As long as people realise that there is a difference between the Cleric and the Rogue I don't care whether they use the Silver Rule or not. The Core Classes are not equal; thats what I wanted to point out. </p><p></p><p>I certainly see the Silver Rule as more of an ECL/character creation tool than something that needs to be religiously adhered to with regards CR.</p><p></p><p></p><p></p><p>Yes. Except when its to determine ECL, whereupon its to determine equal class level.</p><p></p><p></p><p></p><p> </p><p></p><p></p><p></p><p>I would assume the initial building block of 1 feat = +0.2 CR should actually have been +0.17.</p><p></p><p></p><p></p><p>Thats certainly an interesting and valid point. </p><p></p><p></p><p></p><p>Well it would actually still be 116% under that example but I take your point.</p><p></p><p></p><p></p><p>I'm not sure I agree with that (admittedly popular) misconception. Certainly a power in the hands of a PC will see more 'game time' but I don't see it as being more 'useful' <em>per se</em>.</p><p></p><p></p><p></p><p>I agree with that.</p><p></p><p></p><p></p><p>You are definately starting to convince me with regards the Silver Rule.</p><p></p><p></p><p></p><p>...well you're only human. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 1243085, member: 326"] Hey Wulf matey! :) ...I tried posting this last night but it wouldn't let me. I think its only fair. I agree with most of your points regarding the Silver Rule but I don't agree that the system is inherantly arbitrary. You can't even say that my initial equation* was arbitrary, simply because there was no initial correlation and you need a base unit as a starting point. *1 feat = +0.2 CR Once I determined that basic building block everything else was determined as scientifically as possible. I could be off in terms of dividing each class level CR equally; but I am not off in terms of my own system - everything is rated the same way; under the same auspices. As long as people realise that there is a difference between the Cleric and the Rogue I don't care whether they use the Silver Rule or not. The Core Classes are not equal; thats what I wanted to point out. I certainly see the Silver Rule as more of an ECL/character creation tool than something that needs to be religiously adhered to with regards CR. Yes. Except when its to determine ECL, whereupon its to determine equal class level. I would assume the initial building block of 1 feat = +0.2 CR should actually have been +0.17. Thats certainly an interesting and valid point. Well it would actually still be 116% under that example but I take your point. I'm not sure I agree with that (admittedly popular) misconception. Certainly a power in the hands of a PC will see more 'game time' but I don't see it as being more 'useful' [I]per se[/I]. I agree with that. You are definately starting to convince me with regards the Silver Rule. ...well you're only human. :p [/QUOTE]
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