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Vaesen Story Hour
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<blockquote data-quote="mikeawmids1" data-source="post: 8932046" data-attributes="member: 7030604"><p><u>Vaesen, Session 4/Part 2</u></p><p></p><p>The investigators poke around Justina's room and establish that she left of her own volition, without even donning her shoes or coat. Arne finds barefooted tracks leading from the inn to the herring saltery, but the entrance is barred by the brothers Amundsson. Gudrun entices the dimwitted siblings to gaze into his crystal ball, distracting them long enough for Arne to slip inside. The warehouse is intolerably hot, and the eye-watering fumes rising from the whale oil vats make the old hunter's head spin. Arne is unable to find Justina, but he does stumble across another clue; a silver pendant in the shape of a crucifix. The investigators surmise the pendant belonged to Vicar Hedqvist, which raises the question of what the old priest was doing inside the saltery.</p><p></p><p>While Arne is snooping around, Svenrich commanders a fishing boat to ferry the group to Graveyard Isle. A reclusive old man named Orvar lives alone on the island, and he alone may possess the secret knowledge the investigators require to crack this case wide open.</p><p></p><p>The investigators set sail! Soon, dark clouds begin to converge overhead, and the sea grows agitated. Arne is sick in a bucket. Curiously, the strange weather seems to be following them. A huge wave threatens to capsize the boat. Erik is washed overboard and begins to drown. Gudrun manages to haul the young detective back into the boat. Svenrich takes the helm, but he is no sailor and it's all he can do to keep the vessel afloat. Heavy rain reduces visibility and Svenrich has scant seconds to react as a reef of grey rocks appears out of the murk. The boat makes a horrid grinding sound as it is violently beached on the shore of Graveyard Isle.... <strong>TBC</strong></p></blockquote><p></p>
[QUOTE="mikeawmids1, post: 8932046, member: 7030604"] [U]Vaesen, Session 4/Part 2[/U] The investigators poke around Justina's room and establish that she left of her own volition, without even donning her shoes or coat. Arne finds barefooted tracks leading from the inn to the herring saltery, but the entrance is barred by the brothers Amundsson. Gudrun entices the dimwitted siblings to gaze into his crystal ball, distracting them long enough for Arne to slip inside. The warehouse is intolerably hot, and the eye-watering fumes rising from the whale oil vats make the old hunter's head spin. Arne is unable to find Justina, but he does stumble across another clue; a silver pendant in the shape of a crucifix. The investigators surmise the pendant belonged to Vicar Hedqvist, which raises the question of what the old priest was doing inside the saltery. While Arne is snooping around, Svenrich commanders a fishing boat to ferry the group to Graveyard Isle. A reclusive old man named Orvar lives alone on the island, and he alone may possess the secret knowledge the investigators require to crack this case wide open. The investigators set sail! Soon, dark clouds begin to converge overhead, and the sea grows agitated. Arne is sick in a bucket. Curiously, the strange weather seems to be following them. A huge wave threatens to capsize the boat. Erik is washed overboard and begins to drown. Gudrun manages to haul the young detective back into the boat. Svenrich takes the helm, but he is no sailor and it's all he can do to keep the vessel afloat. Heavy rain reduces visibility and Svenrich has scant seconds to react as a reef of grey rocks appears out of the murk. The boat makes a horrid grinding sound as it is violently beached on the shore of Graveyard Isle.... [B]TBC[/B] [/QUOTE]
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