Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
Vagrant Hearts (Season 1: Complete), The Smuggler's War (Writing: Episode VII)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="masshysteria" data-source="post: 4830776" data-attributes="member: 16055"><p>The crew of the Vagrant Heart stops the speeder a few blocks before the market. They are being extra cautious after angering a Hutt. Kaldo scouts ahead. He sees two women approach the Vagrant Heart. When they notice no one around, they go to the next ship and start talking to the captain there.</p><p></p><p>“We’re clear.” Kaldo says into his comm link. He closes the gap to the ship, opens the boarding ramp and races to the cockpit. He begins the start up procedure when he hears voices coming from the base of the ramp.</p><p></p><p>“Are you going to Alderaan? If you are we can pay for passage.”</p><p></p><p>The voice stops Tam in his tracks and keeps him from closing the ramp. He turns and sees a human looking woman but with pale blue skin and nearly white hair. </p><p></p><p>“That could be arranged. When do you need to be there? We have to make a stop, but it really isn’t out of the way.”</p><p></p><p>The blue skinned woman is accompanied by another younger woman. She wears a flowing but worn cloak with a hood that hides most of her face. </p><p></p><p>“We must get to Alderaan with all haste and no Imperial entanglements.” The blue woman explains.</p><p></p><p>“Good we don’t much like Imperial entanglements.” Tam replies.</p><p></p><p>“And we can pay you with this.” The woman steps close to Tam. He balks for a moment and then regains his composure. She pulls out a bar of Imperial stamped hard currency; cold hard cash. These are prized among the underworld, despite all the secure communications, multiple hops, and bogus accounts that obscure and protect electronic transactions, cash is impossible to track. The bar is worth 1000 credits, but in the right situation, a buyer will pay much more. “Three in advance, ten more on arrival.”</p><p></p><p>“Welcome aboard the Vagrant Heart.”</p><p></p><p>Toth hops off the ramp and retrieves the ladies’ luggage. As he reaches down to pick up the cases, he glances upward at the woman in the cloak. Her skin is covered in minute scales, giving it a green almost reptilian look, but at the same time very alluring.</p><p></p><p>Kaldo meets the captain in the passageway as Toth and Rowintha escort the ladies to their quarters, “Can I see ‘em?”</p><p></p><p>Tam knows exactly what Kaldo means. He produces the three bars and sees the glistening reflection in Kaldo’s eyes. Kaldo lets out a low whistle. “Beautiful.”</p><p></p><p>Tam stows the bars in the ship’s safe. “Are we ready to depart?”</p><p></p><p>“Yeah—oh blast, the Jawa!”</p><p></p><p>Kaldo sprints through the passageways to the ramp and nearly runs over the Jawa. It seems the Jawa has invited himself on board when no one was there to greet him. Kaldo slaps the ramp close button.</p><p></p><p>“Your quarters are just over—“</p><p></p><p>The disembodied threepio voice comes to life, “My master says this will do just fine.”</p><p></p><p>Kaldo traces the line to where the Jawa is pointing. “In there?”</p><p></p><p>Tam joins Kaldo and sees a Jawa crawling into one of the ventilation shafts. He shrugs and then gets on the ship wide comms, “This is Captain Tam Voren. Please prepare for departure.”</p><p></p><p>The departure from Ellium goes off without a hitch. Kaldo is able to hook up with Bertha on her outbound journey, saving a little time. Between the sale of the ore and fares of the passengers, enough has been made to make payment to Selene. Tam slumps into the copilot chair and is checking the chrono, they’ll be in Selene office with time to spare, when Rowintha walks in. She growls to inform that the women are in their room and sits down at the sensor operations chair. She is in the process of going through her normal routine when something makes her hair stand on end.</p><p></p><p>Two Z-95 headhunters are on an intercept course with the Bertha. It’s possible that they are just trying to be first in line for the planet side ride in, but she isn’t having it. She alerts Kaldo and the captain with a growl.</p><p></p><p>Kaldo casually breaks in the opposite direction of most of the other freighters, trying to put the Bertha between the Vagrant Heart and the headhunters. The captain starts running the astronavigation numbers.</p><p></p><p>Toth is already in the gunners chair watching the Z-95’s drop onto the Vagrant Heart’s tails. He lines one up with the double laser cannons and patches into the cockpit comms.</p><p></p><p>Back in the cockpit, first contact is made, “This is the bounty hunter Modok. Power down your engines and prepare to be boarded under Bounty Hunter Guild statute 16-G.43. You have 10 seconds to comply.”</p><p></p><p>Tam looks around, “Does anyone even know that statute?” And then into the comm, “Uh, listen Modok—“</p><p></p><p>“Power down your engines or we will open fire. You have 5 seconds to reply.”</p><p></p><p>Tam slaps off the comms, “Boring conversation anyway. Kaldo!”</p><p></p><p>Kaldo puts the ship into a barrel roll and pulls out into an arcing turn; the bounty hunter’s concussion missile streaks wide. The ship rumbles as Toth answers with a volley of laser fire.</p><p></p><p>Tam furiously works at the astronav computer. “That’s not right.” He mumbles under his breath and starts the calculation again.</p><p></p><p>More blaster fire streaks past the Vagrant Heart. Kaldo’s doing everything he can to keep the headhunters at bay. Toth answers with another volley, throwing the lead Z-95 off his attack run.</p><p></p><p>“Got it!” Shouts a triumphant Tam.</p><p></p><p>Kaldo kicks in the hyperdrive leaving the bounty hunters light years behind.</p><p></p><p>But Tam’s not satisfied, “This is the captain speaking. All crew and passengers meet in the common area immediately.”</p></blockquote><p></p>
[QUOTE="masshysteria, post: 4830776, member: 16055"] The crew of the Vagrant Heart stops the speeder a few blocks before the market. They are being extra cautious after angering a Hutt. Kaldo scouts ahead. He sees two women approach the Vagrant Heart. When they notice no one around, they go to the next ship and start talking to the captain there. “We’re clear.” Kaldo says into his comm link. He closes the gap to the ship, opens the boarding ramp and races to the cockpit. He begins the start up procedure when he hears voices coming from the base of the ramp. “Are you going to Alderaan? If you are we can pay for passage.” The voice stops Tam in his tracks and keeps him from closing the ramp. He turns and sees a human looking woman but with pale blue skin and nearly white hair. “That could be arranged. When do you need to be there? We have to make a stop, but it really isn’t out of the way.” The blue skinned woman is accompanied by another younger woman. She wears a flowing but worn cloak with a hood that hides most of her face. “We must get to Alderaan with all haste and no Imperial entanglements.” The blue woman explains. “Good we don’t much like Imperial entanglements.” Tam replies. “And we can pay you with this.” The woman steps close to Tam. He balks for a moment and then regains his composure. She pulls out a bar of Imperial stamped hard currency; cold hard cash. These are prized among the underworld, despite all the secure communications, multiple hops, and bogus accounts that obscure and protect electronic transactions, cash is impossible to track. The bar is worth 1000 credits, but in the right situation, a buyer will pay much more. “Three in advance, ten more on arrival.” “Welcome aboard the Vagrant Heart.” Toth hops off the ramp and retrieves the ladies’ luggage. As he reaches down to pick up the cases, he glances upward at the woman in the cloak. Her skin is covered in minute scales, giving it a green almost reptilian look, but at the same time very alluring. Kaldo meets the captain in the passageway as Toth and Rowintha escort the ladies to their quarters, “Can I see ‘em?” Tam knows exactly what Kaldo means. He produces the three bars and sees the glistening reflection in Kaldo’s eyes. Kaldo lets out a low whistle. “Beautiful.” Tam stows the bars in the ship’s safe. “Are we ready to depart?” “Yeah—oh blast, the Jawa!” Kaldo sprints through the passageways to the ramp and nearly runs over the Jawa. It seems the Jawa has invited himself on board when no one was there to greet him. Kaldo slaps the ramp close button. “Your quarters are just over—“ The disembodied threepio voice comes to life, “My master says this will do just fine.” Kaldo traces the line to where the Jawa is pointing. “In there?” Tam joins Kaldo and sees a Jawa crawling into one of the ventilation shafts. He shrugs and then gets on the ship wide comms, “This is Captain Tam Voren. Please prepare for departure.” The departure from Ellium goes off without a hitch. Kaldo is able to hook up with Bertha on her outbound journey, saving a little time. Between the sale of the ore and fares of the passengers, enough has been made to make payment to Selene. Tam slumps into the copilot chair and is checking the chrono, they’ll be in Selene office with time to spare, when Rowintha walks in. She growls to inform that the women are in their room and sits down at the sensor operations chair. She is in the process of going through her normal routine when something makes her hair stand on end. Two Z-95 headhunters are on an intercept course with the Bertha. It’s possible that they are just trying to be first in line for the planet side ride in, but she isn’t having it. She alerts Kaldo and the captain with a growl. Kaldo casually breaks in the opposite direction of most of the other freighters, trying to put the Bertha between the Vagrant Heart and the headhunters. The captain starts running the astronavigation numbers. Toth is already in the gunners chair watching the Z-95’s drop onto the Vagrant Heart’s tails. He lines one up with the double laser cannons and patches into the cockpit comms. Back in the cockpit, first contact is made, “This is the bounty hunter Modok. Power down your engines and prepare to be boarded under Bounty Hunter Guild statute 16-G.43. You have 10 seconds to comply.” Tam looks around, “Does anyone even know that statute?” And then into the comm, “Uh, listen Modok—“ “Power down your engines or we will open fire. You have 5 seconds to reply.” Tam slaps off the comms, “Boring conversation anyway. Kaldo!” Kaldo puts the ship into a barrel roll and pulls out into an arcing turn; the bounty hunter’s concussion missile streaks wide. The ship rumbles as Toth answers with a volley of laser fire. Tam furiously works at the astronav computer. “That’s not right.” He mumbles under his breath and starts the calculation again. More blaster fire streaks past the Vagrant Heart. Kaldo’s doing everything he can to keep the headhunters at bay. Toth answers with another volley, throwing the lead Z-95 off his attack run. “Got it!” Shouts a triumphant Tam. Kaldo kicks in the hyperdrive leaving the bounty hunters light years behind. But Tam’s not satisfied, “This is the captain speaking. All crew and passengers meet in the common area immediately.” [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Vagrant Hearts (Season 1: Complete), The Smuggler's War (Writing: Episode VII)
Top