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Valdemar D20?
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<blockquote data-quote="Tsyr" data-source="post: 223088" data-attributes="member: 354"><p>I'm posting here instead of house rules for now to sorta test the waters, as more people read this that might be interested in the project than read house rules... besides, right now, there ARE no rules...</p><p></p><p>I'm interested in making rules for running D20 campagins set in Mercedes Lackey's "Valdemar" setting... I'm wondering how many people here are familiar with her works, and how many people would be willing to help me? It is going to be a fair bit of work.</p><p></p><p>For the record, here is a quick list of things I AM doing/will need to do, and things I will NOT be doing:</p><p></p><p>I am NOT-</p><p></p><p>Trying to make this a full blown setting with maps and NPCs (beyond a few samples maybe), etc.</p><p></p><p>I am NOT interested in trying to make a contingency rule for every major rule-bending NPC (Vanyel Askevron, etc) in the books.</p><p></p><p>I am NOT interested in trying to make this "official" or get published or anything... this will be purely by fans, for fans.</p><p></p><p>What I AM going to/need to do-</p><p></p><p>Totaly new magic system, probably, although I'm going to look at the OGL system used by Sov. Stone for ideas, as certain aspects of it seem similar.</p><p></p><p>I AM going to have to make a few new core classes and prestige classes... I'll probably have to redesign the bard a bit, probably totaly throw out the existing mage, dump rangers, paladins, clerics... maybe not monks, there IS reference to a martial order of monks in some of the books...</p><p></p><p>I am going to have to make a system for dealing with The Gifts, such as the Bard gift, the Mage gift, etc...</p><p></p><p>I am going to have to make rules for mage nodes, companions, mindspeaking, focus stones, etc.</p><p></p><p></p><p>Well? Anyone interested? </p><p></p><p>Anyone at all? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Tsyr, post: 223088, member: 354"] I'm posting here instead of house rules for now to sorta test the waters, as more people read this that might be interested in the project than read house rules... besides, right now, there ARE no rules... I'm interested in making rules for running D20 campagins set in Mercedes Lackey's "Valdemar" setting... I'm wondering how many people here are familiar with her works, and how many people would be willing to help me? It is going to be a fair bit of work. For the record, here is a quick list of things I AM doing/will need to do, and things I will NOT be doing: I am NOT- Trying to make this a full blown setting with maps and NPCs (beyond a few samples maybe), etc. I am NOT interested in trying to make a contingency rule for every major rule-bending NPC (Vanyel Askevron, etc) in the books. I am NOT interested in trying to make this "official" or get published or anything... this will be purely by fans, for fans. What I AM going to/need to do- Totaly new magic system, probably, although I'm going to look at the OGL system used by Sov. Stone for ideas, as certain aspects of it seem similar. I AM going to have to make a few new core classes and prestige classes... I'll probably have to redesign the bard a bit, probably totaly throw out the existing mage, dump rangers, paladins, clerics... maybe not monks, there IS reference to a martial order of monks in some of the books... I am going to have to make a system for dealing with The Gifts, such as the Bard gift, the Mage gift, etc... I am going to have to make rules for mage nodes, companions, mindspeaking, focus stones, etc. Well? Anyone interested? Anyone at all? :) [/QUOTE]
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