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Valley of the Dead: Chapter 1 "A gathering of heroes"
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<blockquote data-quote="Myth and Legend" data-source="post: 4961150" data-attributes="member: 82679"><p><strong>"Wooow, how'd you do that?!"</strong> Jill shouts excitedly when the Gnome disappears. <strong>"You must be reeealy good at hide and seek." </strong>she states matter-of-factly and starts walking around, looking at the ground.<strong> "Tell me if you find Tatters... And don't touch him! He doesn't like it when other people play with him."</strong></p><p></p><p>Kye steps on the wooden beams, his heavy mail clad boots producing a low thumping sound as he walks over the aged oak. The bridge is curved, about four feet wide, with a low protective fence on each side. There is nothing out of the ordinary with this construction. Kye can feel that he morning has suddenly gotten much colder, as a brisk chill slips under his armor and clothes.</p><p></p><p>Peth goes under the bridge, his short stature allowing him to walk standing up beneath the otherwise low hanging construction. Two rows of thick square beams support the bridge, and the stream running below it seems fast and about two-three feet deep. There is nothing to be noticed at a first glance here, either.</p><p></p><p>[sblock] Spot checks, Listen checks, and a Search check if anyone intends to actually do a concentrated serach. [/sblock]</p><p></p><p>Merry seems genuinely shocked, she raises her finger and points to the Norht-West. <strong>"Yes there is a farm there and... never mind..."</strong></p><p></p><p>The girl smiles and continues on. <strong>"JILL! JILL WHERE ARE YOU?"</strong> she resumes shouting, and looks around with her pretty gray eyes.</p><p></p><p>[sblock] Spot and Listen for Thok. - 2 penalty on listen because Merry is shouting right next to him.[/sblock]</p><p></p><p></p><p style="text-align: center">***</p> <p style="text-align: center"></p> <p style="text-align: center"></p><p></p><p>Alevyth stands alert, sensing the commotion around him. As an experienced warrior, he has learned to use other channels of information, besides eyesight. Just in time, he senses the killing intent of what seems to be a large man swinging to his side. The awkwardly flawless appearance of the lad now matched the perfect strike he disperses towards his attacker.</p><p></p><p>Alevyth's knee shoots out, closing the distance between him and what he can only assume is a big, foul smelling mercenary. The man stinks like sweat, garlic and sour wine, and grunts something like <strong>"Outta my way ye queer!"</strong>, seconds before the lad's knee sinks deep in the man's entrails.</p><p></p><p>With a scream, the attacker grabs his gut and pulls back, but a piece of bowel is caught on Alevyth's blade, which causes his attacker to drop to his knees, shouting with pain.</p><p></p><p>In a moment's notice, the young Paladin can sense someone approaching from behind.</p><p></p><p>[sblock] Roll a Listen check, -10 penalty for the battle and the screaming of the disemboweled man. Roll a Reflex save as well. [/sblock]</p><p></p><p></p><p>The Cleric pins his eyes as if he is trying to bore a hole in Latham's skull. They seem to glow with a strange blue glow, which suggests a permanent enchantment of some sort. He then speaks, in fluent Githzerai:</p><p></p><p>[sblock=Githzerai]<strong>Keep your dog on it's leash, and spare me your half assed threats boy! You will come with me now, or I will shove this man's head up your Wizardly arse </strong>- he nods towards Keht.[/sblock] </p><p><strong></strong></p><p><strong>"Your peacekeeping botched the Paladin's attempt at stopping the violence, and turned the fight in to a massacre. But if you are as smart as you think, you should have known what the effects of your Glitterdust spell would be. So this means you wanted to cause more strife, which in my eyes, makes you just as guilty as the rest of the troublemakers."</strong></p><p></p><p>With that, Ferviel puts his hands on the glowing heavy mace hanging from his belt and awaits a response. He seems alert, and quite battle hardened from this distance. His face is scarred in several places, and his dirty blond hair shows signs of gray around the temples. Beneath his cloak and robes of a Priest of Lathander, one can see a very plain and durable suit of plate armour, that has been dented and scratched in battle more than once and lacks the shine and polish of Lazarus's suit.</p><p></p><p>[sblock]Roll and int check. If it's above 15, Roll a Spellcraft check for me. This is a little bonus info for you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> [/sblock]</p></blockquote><p></p>
[QUOTE="Myth and Legend, post: 4961150, member: 82679"] [B]"Wooow, how'd you do that?!"[/B] Jill shouts excitedly when the Gnome disappears. [B]"You must be reeealy good at hide and seek." [/B]she states matter-of-factly and starts walking around, looking at the ground.[B] "Tell me if you find Tatters... And don't touch him! He doesn't like it when other people play with him."[/B] Kye steps on the wooden beams, his heavy mail clad boots producing a low thumping sound as he walks over the aged oak. The bridge is curved, about four feet wide, with a low protective fence on each side. There is nothing out of the ordinary with this construction. Kye can feel that he morning has suddenly gotten much colder, as a brisk chill slips under his armor and clothes. Peth goes under the bridge, his short stature allowing him to walk standing up beneath the otherwise low hanging construction. Two rows of thick square beams support the bridge, and the stream running below it seems fast and about two-three feet deep. There is nothing to be noticed at a first glance here, either. [sblock] Spot checks, Listen checks, and a Search check if anyone intends to actually do a concentrated serach. [/sblock] Merry seems genuinely shocked, she raises her finger and points to the Norht-West. [B]"Yes there is a farm there and... never mind..."[/B] The girl smiles and continues on. [B]"JILL! JILL WHERE ARE YOU?"[/B] she resumes shouting, and looks around with her pretty gray eyes. [sblock] Spot and Listen for Thok. - 2 penalty on listen because Merry is shouting right next to him.[/sblock] [CENTER]*** [/CENTER] Alevyth stands alert, sensing the commotion around him. As an experienced warrior, he has learned to use other channels of information, besides eyesight. Just in time, he senses the killing intent of what seems to be a large man swinging to his side. The awkwardly flawless appearance of the lad now matched the perfect strike he disperses towards his attacker. Alevyth's knee shoots out, closing the distance between him and what he can only assume is a big, foul smelling mercenary. The man stinks like sweat, garlic and sour wine, and grunts something like [B]"Outta my way ye queer!"[/B], seconds before the lad's knee sinks deep in the man's entrails. With a scream, the attacker grabs his gut and pulls back, but a piece of bowel is caught on Alevyth's blade, which causes his attacker to drop to his knees, shouting with pain. In a moment's notice, the young Paladin can sense someone approaching from behind. [sblock] Roll a Listen check, -10 penalty for the battle and the screaming of the disemboweled man. Roll a Reflex save as well. [/sblock] The Cleric pins his eyes as if he is trying to bore a hole in Latham's skull. They seem to glow with a strange blue glow, which suggests a permanent enchantment of some sort. He then speaks, in fluent Githzerai: [sblock=Githzerai][B]Keep your dog on it's leash, and spare me your half assed threats boy! You will come with me now, or I will shove this man's head up your Wizardly arse [/B]- he nods towards Keht.[/sblock] [B] "Your peacekeeping botched the Paladin's attempt at stopping the violence, and turned the fight in to a massacre. But if you are as smart as you think, you should have known what the effects of your Glitterdust spell would be. So this means you wanted to cause more strife, which in my eyes, makes you just as guilty as the rest of the troublemakers."[/B] With that, Ferviel puts his hands on the glowing heavy mace hanging from his belt and awaits a response. He seems alert, and quite battle hardened from this distance. His face is scarred in several places, and his dirty blond hair shows signs of gray around the temples. Beneath his cloak and robes of a Priest of Lathander, one can see a very plain and durable suit of plate armour, that has been dented and scratched in battle more than once and lacks the shine and polish of Lazarus's suit. [sblock]Roll and int check. If it's above 15, Roll a Spellcraft check for me. This is a little bonus info for you :) [/sblock] [/QUOTE]
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