Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Valley of the Dead: Chapter 1 "A gathering of heroes"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Myth and Legend" data-source="post: 5102777" data-attributes="member: 82679"><p>Herriman sets out to follow Latham and Keht, staying 50 feet behind them and keeping to the shadows. There is still sufficient light to make following at such a distance easy enough for the Halfling. His steps are light and he avoids the puddles of water that litter the cobblestone path, and his two targets do not hear anything but the splashing of rain and the thunder up in the sky above.</p><p></p><p>Latham continues forward, unconcerned with the seemingly empty road that he leaves behind, but the silent Githyanki Monk is thorough and suddenly turns around to check for pursuers. </p><p></p><p>Herriman's reactions are fast, as he ducks in the shadow of a large barrel next to a carpenter's shop, but his luck betrays him as at that precise moment, a bolt of lightning illuminates the heavy black clouds above, and sheds sufficient light for the monk to spot him.</p><p></p><p>[sblock]Herriman: Move Silently: <a href="http://invisiblecastle.com/roller/view/2421419/" target="_blank">1d20+23=26</a> VS Latham's Listen: <a href="http://invisiblecastle.com/roller/view/2421420/" target="_blank">1d20+3=9</a> and Keht's Listen: <a href="http://invisiblecastle.com/roller/view/2421422/" target="_blank">1d20+12=15.</a></p><p></p><p>Latham <a href="http://invisiblecastle.com/roller/view/2421417/" target="_blank">doesn't turn back</a>. Keht <a href="http://invisiblecastle.com/roller/view/2421418/" target="_blank">does turn around</a> to see if anyone is following. (50/50 rolls are as follows: 1 to 10 = heads, 11 to 20 = tails)</p><p></p><p>Herriman's Hide: <a href="http://invisiblecastle.com/roller/view/2421424/" target="_blank">1d20+20=24</a> vs <a href="http://invisiblecastle.com/roller/view/2421426/" target="_blank">Keht's Spot: 1d20+12=31</a>. However thre is a +1 DC to spot checks for every 10ft. of distance in the SRD, which nets a 29 hide check. With +1 for rain it's 30 vs 31. Overall though Keht's high roll and Herriman's low roll are too far apart.[/sblock]</p></blockquote><p></p>
[QUOTE="Myth and Legend, post: 5102777, member: 82679"] Herriman sets out to follow Latham and Keht, staying 50 feet behind them and keeping to the shadows. There is still sufficient light to make following at such a distance easy enough for the Halfling. His steps are light and he avoids the puddles of water that litter the cobblestone path, and his two targets do not hear anything but the splashing of rain and the thunder up in the sky above. Latham continues forward, unconcerned with the seemingly empty road that he leaves behind, but the silent Githyanki Monk is thorough and suddenly turns around to check for pursuers. Herriman's reactions are fast, as he ducks in the shadow of a large barrel next to a carpenter's shop, but his luck betrays him as at that precise moment, a bolt of lightning illuminates the heavy black clouds above, and sheds sufficient light for the monk to spot him. [sblock]Herriman: Move Silently: [URL="http://invisiblecastle.com/roller/view/2421419/"]1d20+23=26[/URL] VS Latham's Listen: [URL="http://invisiblecastle.com/roller/view/2421420/"]1d20+3=9[/URL] and Keht's Listen: [URL="http://invisiblecastle.com/roller/view/2421422/"]1d20+12=15.[/URL] Latham [URL="http://invisiblecastle.com/roller/view/2421417/"]doesn't turn back[/URL]. Keht [URL="http://invisiblecastle.com/roller/view/2421418/"]does turn around[/URL] to see if anyone is following. (50/50 rolls are as follows: 1 to 10 = heads, 11 to 20 = tails) Herriman's Hide: [URL="http://invisiblecastle.com/roller/view/2421424/"]1d20+20=24[/URL] vs [URL="http://invisiblecastle.com/roller/view/2421426/"]Keht's Spot: 1d20+12=31[/URL]. However thre is a +1 DC to spot checks for every 10ft. of distance in the SRD, which nets a 29 hide check. With +1 for rain it's 30 vs 31. Overall though Keht's high roll and Herriman's low roll are too far apart.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Valley of the Dead: Chapter 1 "A gathering of heroes"
Top