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Valley of the Dead: Chapter 2 "Home of the sleepless"
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<blockquote data-quote="Malachei" data-source="post: 5754637" data-attributes="member: 38657"><p>Lórquelië curses, as the large creature crushes into their ranks. Swiftly, she directs the cone of air against the creature again, and also sends another knife towards it. Then, she hurls a silvery dust upwards, and speaks, <span style="color: orange">"Lith Silivren."</span> Suddenly, a silvery dust of particles rains down on and around the large creature.</p><p></p><p>[sblock=OOC]</p><p></p><p>Standard action: Cast Glitterdust, Will DC 22 or blinded.</p><p>Move action: Hurl Defenestrating Sphere</p><p>Free action: Send Knife</p><p></p><p>If the large creature is already destroyed, she'll send Sphere and/or Knife at another target, if there are any left.</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Current Status]</p><p></p><p>With persisted and active spells.</p><p></p><p><u>Active Spells:</u></p><p>* = Persisted</p><p>(X) = Extended</p><p>Mage Armor (X), Detect Magic*, Shield*, Nightshield*, Detect Undead*, See Invisibility*, Dragonskin*, Reverse Arrows*, Cloud of Knives*, Heart of Earth (X), Prot. from Evil, Defenestrating Sphere</p><p></p><p><u>Abilities (used/daily uses)</u></p><p>Metamagic Effect: 10/11</p><p>Abjupt Jaunt: 1/8</p><p></p><p>[sblock=Spells Prepared (Current Status)]</p><p></p><p>_ = Conjuration (DC +3)</p><p>* = Persistable</p><p>Spells in <span style="color: Yellow">Yellow</span> are persisted daily. Cloud of Knives is persisted as soon as it is feasible.</p><p>Normally active spells (in addition to persisted spells): Mage Armor, Heart of Earth</p><p></p><p>– 0 – (4+1 – DC 18)</p><p><u>Acid Splash</u>, Dancing Lights, <s><span style="color: Yellow">Detect Magic*</span></s>, Light, Message </p><p></p><p>– 1 – (6+1 – DC 19)</p><p><u><s>Mage Armor</s></u>, <s><span style="color: Yellow">Shield*</span></s>, <s>Protection from Evil</s>, <s><u>Grease</u></s>, <s><span style="color: Yellow">Nightshield*</span></s> <span style="color: DimGray">(SC)</span>, <s><span style="color: Yellow">Detect Undead*</span></s>, <u>Lesser Orb of Sound</u> <span style="color: DimGray">(SC)</span></p><p></p><p>– 2 – (6+1 – DC 20)</p><p><u>Glitterdust</u> (<s>2</s>1), <s><u>Cloud of Knives*</u></s> <span style="color: DimGray">(PHB2)</span>, <s><span style="color: Yellow">See Invisibility*</span></s>, Rope Trick, Greater Alarm <span style="color: DimGray">(SC)</span></p><p></p><p>– 3 – (5+1 – DC 21)</p><p><u>Phantom Steed</u>, Dispel Magic, Blacklight <span style="color: DimGray">(SC)</span>, <s><span style="color: Yellow">Dragonskin*</span></s> <span style="color: DimGray">(SC)</span>, Unluck <span style="color: DimGray">(SC)</span>, <s><span style="color: Yellow">Reverse Arrows*</span></s> <span style="color: DimGray">(SC)</span></p><p></p><p>– 4 – (4+1 – DC 22)</p><p><u>Black Tentacles</u>, Ray Deflection* <span style="color: DimGray">(SC)</span>, <s>Heart of Earth*</s> <span style="color: DimGray">(CM)</span>, <s>Defenestrating Sphere</s> <span style="color: DimGray">(SC)</span>, <u>Orb of Force</u> <span style="color: DimGray">(SC)</span></p><p></p><p>[/sblock]</p><p></p><p><strong>Speed:</strong> 30 feet</p><p></p><p><strong>Armor Class:</strong> 22 =<span style="color: DimGray"> 10 + 0 [dexterity] + 4 [shield/spell] + 4 [armor/spell] + 4 [natural/spell]</span></p><p><strong>Touch AC:</strong> 14</p><p><strong>Flat-footed:</strong> 22</p><p></p><p><strong>Hit Points (current/max):</strong> 48/48 (plus 16 temp. HP from Heart of Earth)</p><p></p><p><strong>Character Level:</strong> <strong>9</strong> (including LA +1)</p><p><strong>Caster Level:</strong> <strong>8</strong></p><p></p><p><strong>Initiative modifier:</strong> + 4 <span style="color: DimGray">=</span> <span style="color: DimGray">0 [dexterity] </span><span style="color: DimGray">+ 4 [feat]</span></p><p><strong>Fortitude save:</strong> + 5 <span style="color: DimGray">= </span><span style="color: DimGray">2 [base] + 2 [constitution] + 0 [item]</span> <span style="color: DimGray">+ 2 [spell] -1 [flaw]</span></p><p><strong>Reflex save:</strong> + 4 <span style="color: DimGray">=</span> <span style="color: DimGray">2 [base] + 0 [dexterity] + 0 [item]</span> <span style="color: DimGray">+ 2 [spell]</span></p><p><strong>Will save:</strong> + 12 <span style="color: DimGray">=</span> <span style="color: DimGray">9 [base] -1 [wisdom] + 0 [item]</span> <span style="color: DimGray">+ 2 [spell] +2 [feat]</span></p><p></p><p><strong>BAB</strong> +3</p><p></p><p>[sblock=Special]</p><p>Out of bright light:</p><p>o Charisma +2</p><p>o Speed +5 ft.</p><p>o +1 Deflection AC</p><p>o +1 Luck bonus to saves</p><p>o Hide/MS +2</p><p>o Listen/Spot +1</p><p>o Shadesight (Sp): Darkvision 60 ft. Can see normally through any darkness effect, but not through fog, invisibility, obscurement, and so on. </p><p>o Shadow Image (Sp) 3/day, as mirror image, 1d4 images, plus one image per three levels (uses: 1/3)</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Malachei, post: 5754637, member: 38657"] Lórquelië curses, as the large creature crushes into their ranks. Swiftly, she directs the cone of air against the creature again, and also sends another knife towards it. Then, she hurls a silvery dust upwards, and speaks, [color=orange]"Lith Silivren."[/color] Suddenly, a silvery dust of particles rains down on and around the large creature. [sblock=OOC] Standard action: Cast Glitterdust, Will DC 22 or blinded. Move action: Hurl Defenestrating Sphere Free action: Send Knife If the large creature is already destroyed, she'll send Sphere and/or Knife at another target, if there are any left. [/sblock] [sblock=Current Status] With persisted and active spells. [u]Active Spells:[/u] * = Persisted (X) = Extended Mage Armor (X), Detect Magic*, Shield*, Nightshield*, Detect Undead*, See Invisibility*, Dragonskin*, Reverse Arrows*, Cloud of Knives*, Heart of Earth (X), Prot. from Evil, Defenestrating Sphere [u]Abilities (used/daily uses)[/u] Metamagic Effect: 10/11 Abjupt Jaunt: 1/8 [sblock=Spells Prepared (Current Status)] _ = Conjuration (DC +3) * = Persistable Spells in [COLOR="Yellow"]Yellow[/COLOR] are persisted daily. Cloud of Knives is persisted as soon as it is feasible. Normally active spells (in addition to persisted spells): Mage Armor, Heart of Earth – 0 – (4+1 – DC 18) [u]Acid Splash[/u], Dancing Lights, [s][color=Yellow]Detect Magic*[/color][/s], Light, Message – 1 – (6+1 – DC 19) [u][s]Mage Armor[/s][/u][s][/s], [s][COLOR="Yellow"]Shield*[/COLOR][/s], [s]Protection from Evil[/s], [s][u]Grease[/u][/s], [s][COLOR="Yellow"]Nightshield*[/COLOR][/s] [COLOR=DimGray](SC)[/COLOR], [s][COLOR="Yellow"]Detect Undead*[/COLOR][/s], [u]Lesser Orb of Sound[/u] [COLOR=DimGray](SC)[/COLOR] – 2 – (6+1 – DC 20) [u]Glitterdust[/u] ([s]2[/s]1), [s][u]Cloud of Knives*[/u][/s] [COLOR=DimGray](PHB2)[/COLOR], [s][COLOR="Yellow"]See Invisibility*[/COLOR][/s], Rope Trick, Greater Alarm [COLOR=DimGray](SC)[/COLOR] – 3 – (5+1 – DC 21) [u]Phantom Steed[/u], Dispel Magic, Blacklight [COLOR=DimGray](SC)[/COLOR], [s][COLOR="Yellow"]Dragonskin*[/COLOR][/s] [COLOR=DimGray](SC)[/COLOR], Unluck [COLOR=DimGray](SC)[/COLOR], [s][COLOR="Yellow"]Reverse Arrows*[/COLOR][/s] [COLOR=DimGray](SC)[/COLOR] – 4 – (4+1 – DC 22) [u]Black Tentacles[/u], Ray Deflection* [COLOR=DimGray](SC)[/COLOR], [s]Heart of Earth*[/s] [COLOR=DimGray](CM)[/COLOR], [s]Defenestrating Sphere[/s] [COLOR=DimGray](SC)[/COLOR], [u]Orb of Force[/u] [COLOR=DimGray](SC)[/COLOR] [/sblock] [B]Speed:[/B] 30 feet [B]Armor Class:[/B] 22 =[COLOR=DimGray] 10 + 0 [dexterity] + 4 [shield/spell] + 4 [armor/spell] + 4 [natural/spell][/COLOR] [B]Touch AC:[/B] 14 [B]Flat-footed:[/B] 22 [b]Hit Points (current/max):[/b] 48/48 (plus 16 temp. HP from Heart of Earth) [B]Character Level:[/B] [B]9[/B] (including LA +1) [B]Caster Level:[/B] [B]8[/B] [B]Initiative modifier:[/B] + 4 [COLOR=DimGray]=[/COLOR] [COLOR=DimGray]0 [dexterity] [/COLOR][COLOR=DimGray]+ 4 [feat][/COLOR] [B]Fortitude save:[/B] + 5 [COLOR=DimGray]= [/COLOR][COLOR=DimGray]2 [base] + 2 [constitution] + 0 [item][/COLOR] [COLOR=DimGray]+ 2 [spell] -1 [flaw][/COLOR] [B]Reflex save:[/B] + 4 [COLOR=DimGray]=[/COLOR] [COLOR=DimGray]2 [base] + 0 [dexterity] + 0 [item][/COLOR] [COLOR=DimGray]+ 2 [spell][/COLOR] [B]Will save:[/B] + 12 [COLOR=DimGray]=[/COLOR] [COLOR=DimGray]9 [base] -1 [wisdom] + 0 [item][/COLOR] [COLOR=DimGray]+ 2 [spell] +2 [feat][/COLOR] [b]BAB[/b] +3 [sblock=Special] Out of bright light: o Charisma +2 o Speed +5 ft. o +1 Deflection AC o +1 Luck bonus to saves o Hide/MS +2 o Listen/Spot +1 o Shadesight (Sp): Darkvision 60 ft. Can see normally through any darkness effect, but not through fog, invisibility, obscurement, and so on. o Shadow Image (Sp) 3/day, as mirror image, 1d4 images, plus one image per three levels (uses: 1/3) [/sblock] [/sblock] [/QUOTE]
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