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Vampire Bestiary - Now Available (feedback, errata in this thread)
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<blockquote data-quote="Deinos" data-source="post: 5955764" data-attributes="member: 74998"><p>Bought the book.</p><p></p><p>We think it looks amazing.</p><p></p><p>1. The first two wights and the flying decapitated head is friggin hilarious.</p><p>2. The art is pretty freakin awesome. I particularly find the uktena fight memorable looking, like an old 1e book, and of course the winged vampire early on (who doesn't seem to actually be in the book).</p><p>3. The new guidelines for being behind enemy lines and morale and the artifact are all intriguing and thought provoking, and would make 4e's feel entirely different. However, from the behind enemy lines bit, I was really hoping to see guidelines for how difficult it should be for PCs to break away from the enemy and have nap time, and guidelines for when different guard levels will be mobilized, and how long it will take them to get demobilized, if ever. Easily the hardest thing to arbitrate as a DM, imo, is how hard to make getting a nap on the PCs. Nap time is to 4e heroes what blood is to Vampire the Requiem characters or quintessence is to Immortals Handbook heroes, and so doling out nap times, I feel, could use some sort of objective guidelines rather than the DM arbitrarily taking pity on his party vs arbitrarily keeping them awake with only encounters and at wills.</p><p>4. Cannibals are a really cool, iconic sort of enemy that easily fit as a staple like orcs, cultists, and zombies. By far my favorite monster type in the book. I was just saying the other day, to myself, as I drove home, "You know, ghouls are usually kind of pointless in D&D, people care more about zombies and vampires. I really love Warhammer Fantasy Battle's take on ghouls, as deranged and demented former humans." So, yeah, LOVE these guys.</p><p>5. Did I mention the humor? I was telling my fiance as I read, "These guys will totally tie you up and throw you into a gigantic cooking pot alive while you tell your party member 'this is another fine mess you've gotten us into,' then I noticed there are rules for that."</p><p>6. Ultimately, the attention to detail and amazing skill at fleshing out stuff I've come to expect from your work is really interesting, to see it applied to such humble not so epic stuff as cooking pots and sharp sticks.</p><p></p><p>Naturally, I hope we still get that conversion to 3e for this stuff that you hinted at aeons ago, not that I actually expect it, but the book was still good for a read.</p></blockquote><p></p>
[QUOTE="Deinos, post: 5955764, member: 74998"] Bought the book. We think it looks amazing. 1. The first two wights and the flying decapitated head is friggin hilarious. 2. The art is pretty freakin awesome. I particularly find the uktena fight memorable looking, like an old 1e book, and of course the winged vampire early on (who doesn't seem to actually be in the book). 3. The new guidelines for being behind enemy lines and morale and the artifact are all intriguing and thought provoking, and would make 4e's feel entirely different. However, from the behind enemy lines bit, I was really hoping to see guidelines for how difficult it should be for PCs to break away from the enemy and have nap time, and guidelines for when different guard levels will be mobilized, and how long it will take them to get demobilized, if ever. Easily the hardest thing to arbitrate as a DM, imo, is how hard to make getting a nap on the PCs. Nap time is to 4e heroes what blood is to Vampire the Requiem characters or quintessence is to Immortals Handbook heroes, and so doling out nap times, I feel, could use some sort of objective guidelines rather than the DM arbitrarily taking pity on his party vs arbitrarily keeping them awake with only encounters and at wills. 4. Cannibals are a really cool, iconic sort of enemy that easily fit as a staple like orcs, cultists, and zombies. By far my favorite monster type in the book. I was just saying the other day, to myself, as I drove home, "You know, ghouls are usually kind of pointless in D&D, people care more about zombies and vampires. I really love Warhammer Fantasy Battle's take on ghouls, as deranged and demented former humans." So, yeah, LOVE these guys. 5. Did I mention the humor? I was telling my fiance as I read, "These guys will totally tie you up and throw you into a gigantic cooking pot alive while you tell your party member 'this is another fine mess you've gotten us into,' then I noticed there are rules for that." 6. Ultimately, the attention to detail and amazing skill at fleshing out stuff I've come to expect from your work is really interesting, to see it applied to such humble not so epic stuff as cooking pots and sharp sticks. Naturally, I hope we still get that conversion to 3e for this stuff that you hinted at aeons ago, not that I actually expect it, but the book was still good for a read. [/QUOTE]
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