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Vampire Bestiary - Now Available (feedback, errata in this thread)
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<blockquote data-quote="Upper_Krust" data-source="post: 5961658" data-attributes="member: 326"><p>Hey Khisanth mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I wouldn't necessarily say I'll always treat Solo Monsters in that way. There are alternative approaches.</p><p></p><p>The problem with normal action budgets is that you really need to over-inflate the damage or give it one of those standard actions which gives it multiple attacks (which in effect mimic what I'm doing except that you reduce the variety of actions, movement, initiative break-up and so forth).</p><p></p><p>The secondary problem of giving it a standard action comprising of multiple attacks is that it really restricts what that monster will do - because it will always have to use that multiple attack to be damage relevant. So it becomes too predictable.</p><p></p><p>As regards Elite's I may make a few tweaks. Like maybe an additional standard action when bloodied, or greater damage when bloodied. Or maybe just overall greater damage (which S'mon seems to swear by for Elites).</p><p></p><p></p><p></p><p>Either I had in mind to add a condition and forgot or its a copy/paste error.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 5961658, member: 326"] Hey Khisanth mate! :) I wouldn't necessarily say I'll always treat Solo Monsters in that way. There are alternative approaches. The problem with normal action budgets is that you really need to over-inflate the damage or give it one of those standard actions which gives it multiple attacks (which in effect mimic what I'm doing except that you reduce the variety of actions, movement, initiative break-up and so forth). The secondary problem of giving it a standard action comprising of multiple attacks is that it really restricts what that monster will do - because it will always have to use that multiple attack to be damage relevant. So it becomes too predictable. As regards Elite's I may make a few tweaks. Like maybe an additional standard action when bloodied, or greater damage when bloodied. Or maybe just overall greater damage (which S'mon seems to swear by for Elites). Either I had in mind to add a condition and forgot or its a copy/paste error. [/QUOTE]
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