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Vampire in play
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<blockquote data-quote="Nork" data-source="post: 5539824" data-attributes="member: 59879"><p>At first glance yes, but at second glance no.</p><p></p><p>The problem with 'I am going to attack you because your <em>evil</em>!!!!!' paladins and clerics is that they wouldn't last two microseconds in a group of people. People might not <em>like</em> someone, even have deep reservations about their character/goals, and they might argue constantly or even have it escalate into a fist fight in a particularly bad point, but it is a quantum leap to anything beyond that.</p><p></p><p>It is a quantum leap because being the one to actually turn on a member of a group is going to get you backballed by that group so fast it will make your head spin. So if a group has a vampire and a paladin, and the vampire can keep their hands to themselves and the paladin can not, then the group has a vampire. The one thing that a group or an organization will not tolerate is a traitor.</p><p></p><p></p><p>As for how to explain a vampire in a party, well that is honestly pretty easy. Adversity makes strange bedfellows, and once someone has proven their loyalty it takes a lot to break that bond (i.e. turning on the others, and if the paladin does it first, the paladin is done). Even if none of them can stand each other.</p></blockquote><p></p>
[QUOTE="Nork, post: 5539824, member: 59879"] At first glance yes, but at second glance no. The problem with 'I am going to attack you because your [I]evil[/I]!!!!!' paladins and clerics is that they wouldn't last two microseconds in a group of people. People might not [I]like[/I] someone, even have deep reservations about their character/goals, and they might argue constantly or even have it escalate into a fist fight in a particularly bad point, but it is a quantum leap to anything beyond that. It is a quantum leap because being the one to actually turn on a member of a group is going to get you backballed by that group so fast it will make your head spin. So if a group has a vampire and a paladin, and the vampire can keep their hands to themselves and the paladin can not, then the group has a vampire. The one thing that a group or an organization will not tolerate is a traitor. As for how to explain a vampire in a party, well that is honestly pretty easy. Adversity makes strange bedfellows, and once someone has proven their loyalty it takes a lot to break that bond (i.e. turning on the others, and if the paladin does it first, the paladin is done). Even if none of them can stand each other. [/QUOTE]
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