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Vampire Race (Updated: Vampire, Half-Vampire and Feats)
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<blockquote data-quote="Pour" data-source="post: 4437082" data-attributes="member: 59411"><p><strong>Vampire</strong></p><p></p><p></p><p>Average Height: 5'5 – 6'0</p><p>Average Weight: 140 – 200lb.</p><p></p><p>Ability Adjustment: +2 Dex, +2 Cha</p><p></p><p>Size: Medium</p><p>Speed: 6 squares</p><p>Vision: Darkvision</p><p></p><p>Languages: Common, Nightspeech</p><p></p><p>Skill Modifiers: +2 Intimidate, +2 Stealth</p><p></p><p>Bloodhunt: You get a +1 racial bonus on attacks against bloodied foes.</p><p></p><p>Graveborn: You have resist Necrotic 5+1/2 your level, and vulnerability Radiant 5.</p><p></p><p>Shadowy Origin: Your ancestors were native to the Shadowfell, so you're considered a shadow creature for the purpose of effects that relate to creature origin.</p><p></p><p>Child of the Night: Once per encounter, you can use either Blood Drain or Overwhelming Gaze.</p><p></p><p><strong>Blood Drain </strong>Vampire Racial Power</p><p><em>You sink your teeth into a victim and draw precious vitae, at once healing yourself and harming the poor soul in your clutches.</em></p><p>Encounter</p><p>Standard Action</p><p>Target: One Creature</p><p>Attack: Requires target to be immobile. Str, Dex or Con +2 vs. Reflex</p><p></p><p>You heal 1d6+Con and deal the same amount of damage. </p><p></p><p>Increase to +4 bonus and 2d6 at 11th level, and +6 bonus and 3d6 at 21st level.</p><p></p><p>Special: When you create your character, choose Strength, Dexterity or Constitution as the ability score you use when making attack rolls with this power. This choice remains throughout your character's life.</p><p></p><p></p><p></p><p>or</p><p></p><p></p><p></p><p><strong>Overwhelming Gaze</strong> Vampire Racial Power</p><p><em>With a penetrating stare, your darkest thoughts consume a victim's mind.</em></p><p>Encounter – Gaze- Charm, Psychic, Fear</p><p>Standard Action Range 5</p><p>Target: One Creature</p><p>Attack: Int, Wis or Cha +2 vs. Will</p><p></p><p>Target is dazed (save ends).</p><p></p><p>Increase to +4 bonus at 11th level and +6 bonus at 21st level.</p><p></p><p>Special: When you create your character, choose Intelligence, Wisdom or Charisma as the ability score you use when making attack rolls with this power. This choice remains throughout your character's life.</p><p></p><p></p><p><span style="color: DimGray">Followed the advise thus far, making perhaps too bold of changes in addition. </span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">I added Bloodhunt from the Tiefling. It just seemed my Vampire was missing that additional small boost other races had after the skill modifier, and Bloodhunt seems to fit like a snug, black lacy glove.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">I also followed it with Shadowy Origin, which I thought helped the race's ability to fit in other games by using that common cosmology. And I just thought it was cool hehe.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Added Graveborn, a Necrotic resistance, though feeling it had to be balanced, as mentioned, with that Radiant vulnerability. </span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Comparing this revised Blood Drain to Vampiric Embrace (warlock level 1 encounter power) , I think its a fair trade, balanced by the stipulation the target must be immobile, which can be gained through a successfully maintained grab, but also with unconscious or sleeping victims in keeping with flavor. It also does less damage than the encounter power. Let me know if you think it fair.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">For Overwhelming Gaze, I scaled it like Dragonbreath, had them designate a mental stat.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Can't wait to hear the feedback and thank you all for the help.</span></p></blockquote><p></p>
[QUOTE="Pour, post: 4437082, member: 59411"] [B]Vampire[/B] Average Height: 5'5 – 6'0 Average Weight: 140 – 200lb. Ability Adjustment: +2 Dex, +2 Cha Size: Medium Speed: 6 squares Vision: Darkvision Languages: Common, Nightspeech Skill Modifiers: +2 Intimidate, +2 Stealth Bloodhunt: You get a +1 racial bonus on attacks against bloodied foes. Graveborn: You have resist Necrotic 5+1/2 your level, and vulnerability Radiant 5. Shadowy Origin: Your ancestors were native to the Shadowfell, so you're considered a shadow creature for the purpose of effects that relate to creature origin. Child of the Night: Once per encounter, you can use either Blood Drain or Overwhelming Gaze. [B]Blood Drain [/B]Vampire Racial Power [I]You sink your teeth into a victim and draw precious vitae, at once healing yourself and harming the poor soul in your clutches.[/I] Encounter Standard Action Target: One Creature Attack: Requires target to be immobile. Str, Dex or Con +2 vs. Reflex You heal 1d6+Con and deal the same amount of damage. Increase to +4 bonus and 2d6 at 11th level, and +6 bonus and 3d6 at 21st level. Special: When you create your character, choose Strength, Dexterity or Constitution as the ability score you use when making attack rolls with this power. This choice remains throughout your character's life. or [B]Overwhelming Gaze[/B] Vampire Racial Power [I]With a penetrating stare, your darkest thoughts consume a victim's mind.[/I] Encounter – Gaze- Charm, Psychic, Fear Standard Action Range 5 Target: One Creature Attack: Int, Wis or Cha +2 vs. Will Target is dazed (save ends). Increase to +4 bonus at 11th level and +6 bonus at 21st level. Special: When you create your character, choose Intelligence, Wisdom or Charisma as the ability score you use when making attack rolls with this power. This choice remains throughout your character's life. [COLOR=DimGray]Followed the advise thus far, making perhaps too bold of changes in addition. I added Bloodhunt from the Tiefling. It just seemed my Vampire was missing that additional small boost other races had after the skill modifier, and Bloodhunt seems to fit like a snug, black lacy glove. I also followed it with Shadowy Origin, which I thought helped the race's ability to fit in other games by using that common cosmology. And I just thought it was cool hehe. Added Graveborn, a Necrotic resistance, though feeling it had to be balanced, as mentioned, with that Radiant vulnerability. Comparing this revised Blood Drain to Vampiric Embrace (warlock level 1 encounter power) , I think its a fair trade, balanced by the stipulation the target must be immobile, which can be gained through a successfully maintained grab, but also with unconscious or sleeping victims in keeping with flavor. It also does less damage than the encounter power. Let me know if you think it fair. For Overwhelming Gaze, I scaled it like Dragonbreath, had them designate a mental stat. Can't wait to hear the feedback and thank you all for the help.[/COLOR] [/QUOTE]
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